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CMDR MadCaptainNemo
178   150

crazycaptainnemo#1437

None

Roleplay Gear

Gear is currently unlocked

150
178
Holo-Me Extender
This equipment can be installed at your location to extend your Holo-Me interaction ability in CMDR rented locations outside of the Diamond Plaza Hub. It is also useful for interacting with certain characters securely, especially characters in shadow.

Use this item to make your communications more secure as Holo-Me operates on a quantum network. The only way a hacker can intercept your transmission is by using an Encryption Cracking Unit.
x 500 (100%)
Gem32 Suppressant Medication
The Imperial Navy contracted trusted research institutions to create this anti-fungal and hallucinogenic suppressor as a combat against the Gem32 illness created by Adonis Manu. The medication will reduce symptoms of the illness. The medication is not a cure and the supply is limited as the Gem32 fungus does not reproduce. Four cases developed advanced symptoms, all of which were CMDRs. It is unknown if the Gem32 Suppressant Medication will have any effect. Those targeted with Gem32 are encouraged to seek medical help.
x 2,000 (100%)
Forculus HoloCard
For the odd individual with an appreciation of the simple things, or perhaps a sense of humor, the HoloCard will surprise your friends with 3D projected confetti, music, and a video recording from you! The card itself is only a few inches wide and celebrates the otherwise uninteresting Forculus system with an animated image of its only habitable city, Irrational Exuberance.
x 1 (20%)
Diamond Ring Memory Drive
This large diamond can hold a Yottabyte of data beamed into its structure. While not secure, the ring can easily avoid detection during espionage missions. The largest drawback of this style of memory storage is that data cannot be edited, only deleted.

[Memory Drives are required for storing data packages which can be delivered to a mission provider.]
x 150 (60%)
Armored Trench Coat
This advanced trench coat integrates sophisticated defense pads for medium defense and medium style. It features 1 utility slot for defense improvements and can be worn in conjunction with armor modifiers. It is popular among mercenaries and smugglers.





Utility Slots: 3
x 440 (55%)
Forculus NDA-44
Light Thermal Weapon
+ Damage
Smugglers in the Forculus system made this battery operated weapon popular due to the fact that it is almost too small to hold making it easy to smuggle into places that prohibit weapons. It is commonly used to kill bounty hunters under the table. It can fire quickly and never needs to reload, but it does low damage.
x 200 (50%)
Hacking System
Activation Command:
?rp hack
This computer grants the tools for hacking devices when plugged in. Devices include doors to security networks up to security level 5. It can be worn in conjunction with any clothing or accessories. When paired with someone using a hacking extender, it can hack anything they point at.

[1-Doors] [2-surveillance]
[3-defense systems] [4-turret grids]
[5-networks]
x 1,200 (100%)
Roller Shoes
Classified as an armor modifier, this equipment features small multi-directional wheels that allow the wearer to skate around in environments with a steady gravity. Optional controller will direct the motorized wheels to improve rolling speed for recreational or combat use. When combined with thrusters or jetpacks, these shoes can improve agility in combat.
x 450 (100%)
Directional Burst Shield
Light Thermal Defense
+ Defense
A directional burst shield is an instrument worn on the off hand that can project a body sized thermal wall as a personal shield using small disposable shield banks. Unlike more sophisticated shields like ones found on vehicles, the shield prohibits the user from returning fire through the shield while it is active. Turning the shield on and off is a simple task of ejecting spent shield banks and triggering new ones. The shield is most effective against light attacks.
x 150 (100%)
Environmental Layout Scanner
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will map out landscapes and structures and store the information in a memory device. It can allow the user to see building layouts during combat missions and occasionally give an explorer valuable insight to the environment. It will not detect people or animals.
x 300 (100%)
  • Note
Shock Grenade
Heavy Force Weapon
+ Damage
This single use device can throw opponents to the ground with a massive shockwave of force. It is also effective against aerial drones as the force will crash them.

[Disposable items are consumed after a single use.]
x 50 (100%)

Inventory

accessories
Gene-Gene Plushie
This small doll is a collector's edition of a series highlighting the heroes of famous events connected to the Prismatic Imperium. It features the ability to speak pre-recorded lines with a squeeze. This is Gene Hikaze who was loyal to the Administration of the Overseer during desperate times. He sacrificed his vessel during the great ambush on Spencer Isaak which ended in defeat for the Prismatic Imperium.
x 60 (120%)
x14
clothing
Hacking Extender
Classified as an armor modifier, this simple collection of finger rings and a wrist band will allow the user to relay hacking targets to any hacking system in the party. It is ideal for targets out of range or for discrete activities at functions such as dinner parties. It will go unnoticed by most individuals despite the dramatic gesture it requires to work. It can be worn in conjunction with any clothing or accessories.
[User must web their fingers out toward the intended target.]
x 100 (100%)
x1
Light Trench Coat
This coat comes in nearly limitless colors and stiles and creates an improved silhouette when worn over standard flight suits. It provides its wearer with defense against light weapons and has enough appeal to make an impression on those who see the pilot wearing it. It can be worn in conjunction with armor modifiers. It is popular among traders and bounty hunters.



Utility Slots: 1
x 125 (100%)
x20

Bio

The Reporter walked into the bar in one of the seedier districts ofMedupe City, his contact said this would be the meeting place. An old grizzled man sipping some brown liquid waved The Reporter over. "Heard you were looking for information on Captain Nemo" The old man said in a gravely voice as The Reporter took the stool next to him. "Whatchu want it for?"

The Reporter was a bit uneasy, normally he never went to these types of places. "I'm doing an editorial on war heroes, something to bring pride to the people." The Reporter's contact just scoffed at his words before taking another long sip of his drink. After a long silence in which the old man just stared off into space, his mind clearly staring through time and space towards events long past.

After another sip of his drink the contact finally spoke. "We started calling him 'Mad' towards the end." The contact trailed off as he became lost in the past once more. Halting he began to tell his tale once more "We were born slaves. Me and him, most of us in his outfit were. Grew up working hard and not treated well. Made our bodies strong and our minds sharp. He bought his way out eventually in the fighting pits of some drug fiend noble. Made his way into the military, won a few medals in border conflicts, eventually started Nautilus."

"Nautilus?" The Reporter asked cautiously. The contact just chuckled softly "That's what he called us anyway. We were a ragtag group of former slaves, out of work pilots, and addict soldiers. He made us into something scary. You might have called us a private security company. We'd contract to different nobles and houses for everything from protection for cargo haulers to bodyguards at parties."

The Reporter was listing to the story curiously, he had never heard of Nautilus but if they were just another small time security firm that could be explained. He had only heard of Nemo a few weeks ago after all, the name being in a dossier filled with similar names for an upcoming editorial.

"Anyway time went on" The contact continued "We got bigger and bigger contracts, started moving up the noble ladder. We were doing great right up until Nemo's kid got killed on some Federation border planet on a sight seeing vacation. That's when we started calling him 'Mad'. Almost overnight Nautilus went from a security firm to a flat out paramilitary organization. We started contracting with the warhawks in the senate, raiding Federation colonies, sabotaging diplomatic vessels, the kind of stuff not even Aisling Duvol would report on. Man turned into a demon, would barely eat or sleep. Just wanted to hurt the Federation any way he could."

The Reporter knew these claims could never be corroborated, assuming they were true and this "Captain Nemo" had been involved in black operations The Empire would never let it be publicized. "What changed after the Thargoids showed themself?" The Reporter asked during a pause in the story.

The contact barked a laugh at the question. "Two thirds of our forces got killed is what happened. We had contracted with some noble or another to join up with Aegis discreetly. See what we could do to get access to Federation information streams and block anything useful from The Empire from going there way. During one of the Thargoid incursions we just got decimated. Kicked the fight out of most of us to see that many brothers and sisters die at once. Those of us left just when our separate ways. Most of us came out this way. Figured Aisling is better than her aunt. Might as well join up with her for a bit. See what comes out of it."

"I've heard that Nemo has been an ardent supporter of her over the years." The Reporter said after a moment "Any idea why?"

The contact barked another long and loud laugh before finishing off his drink. "Asked him that once myself. You know what he said? 'Mad' himself said, and I quote, 'Blue hair is hot man'"