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Vice Herald Kurt Austin
6,254   395,901

thirstyfish#2922

Amber Baron

Roleplay Gear

Gear is currently unlocked

395,901
6,254
Sebio Yogi 1290
This top of the line implant is a Sebio created neural augmentation computer that assists the brain. It can be discreet or obvious based on the interests of the user. Depending on the program disks installed it can perform a wide range of functions. This model has two general slots and two utility slots.

Program Slots: 2
Dedicated Utility Slots: 2
💀 [Do not mix manufactures in program slots or brain injury may occur.]
x 40,000 (100%)
⛭ N.A.P.A. UI: Quan-Tech Administrator
Neural Augmentation Program Applications UI have created sophisticated wet drive software that manages security profiles so that you can bypass security systems in a network you own without any required interface. Credentials are stored within the mind. Utility programs can be installed in a utility drive slot and does not conflict with other brands.

[Requires a wet drive utility slot ⛭]
x 5,000 (100%)
⛭ Sebio: Metabolism Control
Sebio creates top of the line commercial augmentation programs and utilities. This optional utility enables the user to speed up or slow down their metabolism, burning calories quickly, losing weight, or other such benefits. With proper exercise, this can provide excellent agility enhancement. It can also protect the user from extended effects caused by consumed disposables including drugs, alcohol, and poisons.

[Requires a wet drive utility slot ⛭]
x 25,000 (100%)
Nisara Multitech Custom Jacket
This custom jacket from Nisara Multitech is an exemplary Imperial design serving as a defense unit for tactical operations providing high defense and medium style. It features 6 utility slots for defense improvements and can be worn in conjunction with armor modifiers. It was crafted specifically for a pilot who was injured serving the Prismatic Imperium.



Utility Slots: 6
x 10,000 (100%)
Crystal Memory Bank
This high-tech device is capable of storing several Yottabytes of encrypted data making it an ideal way to transport secure information outside of your ship. Missions requiring data delivery in person will require a memory storage device of some kind.

[Memory Drives are required for storing data packages which can be delivered to a mission provider.]
x 500 (100%)
Isaak's Khaji Sub Machine Gun
Light Kinetic Weapon
+++ Damage
Found among the wreckage of Listener of the Void, this unique SMG design was utilized by Spencer Isaak and his crew of elite forces. It is designed by a gunsmith as a custom order to unleash electronically fired rounds rapidly with a minimal loss of accuracy. This model has Isaak's signature blue paint job and a suppressor system. It can fire almost silently and is easy to reload, though it does low damage.
x 35,000 (100%)
Crystal Memory Bank
This high-tech device is capable of storing several Yottabytes of encrypted data making it an ideal way to transport secure information outside of your ship. Missions requiring data delivery in person will require a memory storage device of some kind.

[Memory Drives are required for storing data packages which can be delivered to a mission provider.]
x 500 (100%)
Spy Drone
This small device is undetectable by automated turrets, cameras, or other drones. While small enough to be carried by the user, it is jam packed with sensors. Additionally it is incredibly quiet and avoids detection from enemies when scouting. It can fit in ventilation systems and slip through small passageways to reach restricted areas beyond locked doors. It will spot hostilities before you do and comes with a replacement warranty.
x 6,250 (125%)
Havok Jetpack
Unlike the common zero-g thruster systems on the market, Havok and Sons developed a device that excels in both micro gravity environments and atmospheric worlds with up to 1.5g. They are an excellent way to get a vertical advantage when planet side and will increase the agility of the user in low gravity or the void. Use is limited to short bursts and is liable to overheat quickly after continued use. It is lighter than other similar models.
x 5,000 (100%)
Wise-Sphere Companion
Universal Cartographics acquired the baseball sized Wise-Sphere design after the original corporation went under. Since then there have been numerous improvements to the Wise-Sphere companion, a floating orb designed as a simple companion to children, colonists, and explorers. The Wise-Sphere can be limited to making simple chirps and beeps but some can include a full vocabulary to go along with their simple personalities. They are not sentient but are intelligent enough to be a convincing friend.
x 500 (100%)
Hacking System
Activation Command:
?rp hack
This computer grants the tools for hacking devices when plugged in. Devices include doors to security networks up to security level 5. It can be worn in conjunction with any clothing or accessories. When paired with someone using a hacking extender, it can hack anything they point at.

[1-Doors] [2-surveillance]
[3-defense systems] [4-turret grids]
[5-networks]
x 1,200 (100%)
⧉ Sebio: Dexterity
+5 to Dexterity
Intended to remove mental limitations for motor skills, Sebio has created a wet drive program that will improve dexterity. This will aid you in gear management while in combat and will give a powerful advantage for manual hackers. It is only compatible with other Sebio programs.

[Requires a wet drive slot be installed on the user]
x 25,000 (100%)
⧉ Sebio: Wisdom
+5 to Wisdom
Intended to change the way you think entirely, Sebio has created a wet drive program that will simulate wisdom. This will aid you in leadership roles as well as persuading allies and foes for the long term with actions and words. It is only compatible with other Sebio programs.

[Requires a wet drive slot be installed on the user]
x 25,000 (100%)
BD90 Warhammer
Heavy Kinetic Weapon
+++++ Damage
This overpowered shotgun would harm the user if it was not for the assistance of recoil reduction through micro burst thrusters. It fires a volley of scary-sized beads turning every engagement aftermath into a required pressure wash scenario. It is slow to fire and often needs to reload, and it does high damage.
x 25,000 (100%)
Tactical Knife
Light Kinetic Weapon
+ Damage
For when you need to look into your enemy's eyes (really closely) when you kill them, this knife is equipped with a heavy duty scope, flashlight/laser sight, and a mini-suppressor system hidden in the hilt. Utilized by Spencer Isaak and his elite squad, this kit was handy for modifying standard weapons into tactical variants while in the field.
x 2,000 (100%)
💎 Kurt Austin's Helmet
Owned by Kurt Austin during his pledge to the Prismatic Imperium, this helmet provides the user with excellent protection. Equipped with a camera, optionally polarized visor, and a basic Visual Assistant System, it is the ideal combat helmet for a private mercenary. It has the ability to amplify vision at mid ranges or enhance sight in heavy weather such as smoke or fog. It lacks the ability to track foes through walls and the user is not immune to E.G.G. attacks.
x 500 (1%)
Archangel Blue Housecat
Historically known as the Russian Blue, the Irkalla Archangel Blue is a common feline in the Anahit System. They are recognized by their bright green eyes and blue-grey coat and are known for their friendliness and intelligence, though somewhat reserved. They have been known to play fetch and open doors, and are sensitive to human emotions. They are popular with pilots due to their affectionate bonds with trusted family. Genetic tampering or mixed breeding of the Archangel Blue is highly discouraged within the Empire.
x 600 (100%)
Nisara Multitech Burst Shield
Medium Thermal and Kinetic Defense
++ Defense
An alternate defense option in extended combat from a variety of assaults, this shield will deploy from a belt and defend the wearer from thermal and kinetic attacks for a limited number of hits by integrating with the user's armor, strengthening resistances with technical jargon. It can be recharged quickly using a shield cell booster. This model can be continuously charged when connected to a power system assuming one is conveniently accessible.
x 8,500 (100%)
Stealth Boots
Classified as an armor modifier, this equipment muffles sounds caused from movement over a variety of terrain thanks to the work of computer regulated gel pads. While making the user silent it gives no armor benefits.
x 500 (100%)
Shield Cell Bank
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will quickly recharge personal shield devices and some weapon types. The device will last through a mission without maintenance if used properly. It takes some time to cool down after use or the user risks causing a meltdown.
x 500 (100%)
  • Note
Encryption Cracking Unit
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will detect encrypted data and decipher it before storing information in a memory device. It can also help prevent hostile viruses and hack into transmissions at the cost of heat buildup.

x 500 (100%)
  • Note
Heat Sink Launcher
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will pull heat from all personal items and other utility modules before discharging it in a small disk. It has enough ammo to last through most engagements. The user can avoid detection from sensors and use devices with heavy heat creation. Disks can become hot projectiles if abused.
x 100 (100%)
  • Note
Environmental Layout Scanner
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will map out landscapes and structures and store the information in a memory device. It can allow the user to see building layouts during combat missions and occasionally give an explorer valuable insight to the environment. It will not detect people or animals.
x 300 (100%)
  • Note
CryoMed Health Kit
This kit contains cutting edge medical technology for stabilizing critical injuries in the field. When used the injured person will be able to resume a mission so long as no further critical injuries are sustained.

[This item is used to heal critical injuries. Disposable items are consumed after a single use.]
x 100 (100%)
CryoMed Health Kit
This kit contains cutting edge medical technology for stabilizing critical injuries in the field. When used the injured person will be able to resume a mission so long as no further critical injuries are sustained.

[This item is used to heal critical injuries. Disposable items are consumed after a single use.]
x 100 (100%)
Holo-Me Decoy Projector
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will create a burst of hologram clones in every direction with random orientations making it very difficult for foes to track the user. They last for several seconds and are accompanied with shimmering sounds as a distraction. The holograms are high quality and will cast accurate shadows in a majority of lighting conditions. It creates massive amounts of heat.
x 6,250 (125%)
  • Note
Electromagnetic Pulse Grenade
Utility/Laser Weaponry Countermeasure
+ Damage
This single use device can eliminate functionality of utilities, burst shields, and laser weaponry in a large area. It is also useful for destroying drones, vehicles, and turrets, larger drones like the Mongoose will require more to take down. Effective for the duration of a battle.

[Disposable items are consumed after a single use.]
x 200 (100%)
Flash Bang Grenade
Disorienting Weapon
+ Damage
This single use device can disorient unsuspecting opponents by disrupting their vision and hearing for some time by creating a bright flash of light and concussive blast. Drones are not impacted.

[Disposable items are consumed after a single use.]
x 25 (100%)
Vigor Shield Booster
Activation Command:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device quickly triples the capacity and charge of shield defenses at the cost of a tremendous heat surge. It is not a passive device and so requires activation prior to deploying a burst shield. It has no effect on kinetic armors or thermal weapons. It is awarded to accomplished Vigor agents.
x 200 (100%)
  • Note
Kewell Elysium 3305
Class: Street
Engine: Electric
Fuel: Lane Power/Battery
Speed: 90 m/s
Self Driving: Yes
Seats: 2
Recognized for sleek and asymmetrically classy designs, Kewell gives you a comfortable experience when commuting through the city. Covas equipped and auto or semi-auto driving, this is one of the more popular street powered cars on the market.
x 36,500 (100%)

Inventory

accessories
Automated Turret S1
Medium Kinetic Weapon
++ Damage
Light framed computer operated shotgun will target hostiles using smart software that analyzes data from the squad. It can be deployed at anytime during a battle but redeployment takes time. It has a moderate firing rate and excellent armor.
x 3,000 (100%)
x1
Crystal Memory Bank
This high-tech device is capable of storing several Yottabytes of encrypted data making it an ideal way to transport secure information outside of your ship. Missions requiring data delivery in person will require a memory storage device of some kind.

[Memory Drives are required for storing data packages which can be delivered to a mission provider.]
x 500 (100%)
x3
Diamond Ring Memory Drive
This large diamond can hold a Yottabyte of data beamed into its structure. While not secure, the ring can easily avoid detection during espionage missions. The largest drawback of this style of memory storage is that data cannot be edited, only deleted.

[Memory Drives are required for storing data packages which can be delivered to a mission provider.]
x 150 (60%)
x5
Forculus Chronometry Wrist Clock
Fabricated by the Forculus Brothers on Irrational Exuberance in the Forculus System, this highly luxurious time piece is designed specifically for classy individuals from the Federation of Independent Pilots. They are intentionally rare to protect their value while knockoff versions are more common. Some designs are susceptible to gravitational fluctuation but this model only simulates traditional function with clockwork. The display itself is holographic. Supporters of the product may get a significant boon to relations with its maker.
x 2,000 (100%)
x1
Forculus HoloCard
For the odd individual with an appreciation of the simple things, or perhaps a sense of humor, the HoloCard will surprise your friends with 3D projected confetti, music, and a video recording from you! The card itself is only a few inches wide and celebrates the otherwise uninteresting Forculus system with an animated image of its only habitable city, Irrational Exuberance.
x 3 (60%)
x50
Gem32 Suppressant Medication
The Imperial Navy contracted trusted research institutions to create this anti-fungal and hallucinogenic suppressor as a combat against the Gem32 illness created by Adonis Manu. The medication will reduce symptoms of the illness. The medication is not a cure and the supply is limited as the Gem32 fungus does not reproduce. Four cases developed advanced symptoms, all of which were CMDRs. It is unknown if the Gem32 Suppressant Medication will have any effect. Those targeted with Gem32 are encouraged to seek medical help.
x 2,000 (100%)
x1
Herculean Data Bank
This sixteen pound commercial storage device can hold 100 Yottabytes worth of encrypted data making it the largest durable memory bank availible. It is designed to be compatible with Jick Nackson Enterprises software for CMDRs with space vessels, or within a corporate computer terminal. They are not intended for portable use.

[Memory Drives are required for storing data packages which can be delivered to a mission provider.]
x 5,000 (100%)
x3
Holo-Me Extender
This equipment can be installed at your location to extend your Holo-Me interaction ability in CMDR rented locations outside of the Diamond Plaza Hub. It is also useful for interacting with certain characters securely, especially characters in shadow.

Use this item to make your communications more secure as Holo-Me operates on a quantum network. The only way a hacker can intercept your transmission is by using an Encryption Cracking Unit.
x 500 (100%)
x5
HoloStream Uplink
This device is essential for those wanting the highest quality streams of Aisling Media, specifically The People's Media. It can also be used to start your career as a reporter by getting direct access to the live stream while on location of the action.
Consider owning one of these if you are trying to sell a story to Alicia Mellor.
x 60 (60%)
x25
Hydronis HT Lorry 2950
Class: Commercial [Branch of Vigor]
Engine: Powerplant
Fuel: Hydrogen
Speed: 34 m/s
Self Driving: No
Seats: 2 (8)
This heavy cargo truck by Hydronis is common in industrial, commercial, and starport districts because of it's high capacity to carry weight, especially when connected to a trailer. It is a very restricted in cities due to size but is very handy off road or on intercity roads.
x 1,000 (100%)
x1
Jimenez Cocodrilo
Class: Motorcycle
Engine: Electric
Fuel: Battery
Speed: 70 m/s
Self Driving: No
Seats: 1
The Jimenez Automotive build some mean bikes named after various reptiles. The Cocodrilo is a bullet build bike with enclosed hubs, Ferngate Plexi glass, and a slim profile.
x 30,000 (100%)
x1
Military Combat Drone
Medium Thermal Weapon
++ Damage
This device is the military version of the combat drone. Despite its large size it is reasonable enough to be carried by the user and features twin pulse cannons, point defense, and advanced sensors. While not the most agile, the drone does a superb job of defending the user while laying down suppression fire on hostiles. It has more armor than the mercenary packages.
x 500 (100%)
x1
Pulvia Pulse 3306
Class: Super [Branch of Mind]
Engine: Electric
Fuel: Lane power/Battery
Speed: 134 m/s
Self Driving: Yes
Seats: 2 (4)
Pulvia design high end cars often purchased by egotistical government officials or shared as bribing gifts. They can reach ludicrous speeds and have a menacing profile. Generally programmed with bright colors, the Pulse is regarded as one of the classiest cars ever created.
x 1,000 (100%)
x1
Sentry Drone
Light Thermal Weapon
+ Damage
This device acts as a personal support unit. While small enough to be carried by the user, it can still support a small pulse laser gun and basic sensors. It will spot hostilities before you do and comes with a replacement warranty. It will also alert allies to unidentified signatures including the use of drone countermeasures.
x 1,600 (100%)
x5
Seracia Naberius 3307
Class: Autonomous
Engine: Electric
Fuel: Battery
Speed: 60 m/s
Self Driving: Yes
Seats: 1
Seracia's Archangel series are fully autonomous transports that feature no driver seat. The interior of the Naberius is ideal for office work during commutes as it has an ideal workstation setup and toggle for privacy canopy. It can't piloted manually, state of the art technology makes travel fast and efficient.
x 16,500 (100%)
x1
Simulation Clone Drive
Herculean Machines created this small structure for Utopian consumption. It stores several Petabytes worth of data which includes a life-like Holo-Me with 1:1 muscle and sensory simulation as well as all gear currently equipped with the exception of anything worn on the back.

[This drive requires the Holo-Haptic Avatar Gear equipped before it will virtually clone your gear for simulation use. It must be equipped in the simulation as well.]
x 100 (100%)
x1
Sink-Snek Plushie
This small doll is a collector's edition of a series highlighting the heroes of famous events connected to the Prismatic Imperium. It features the ability to speak pre-recorded lines with a squeeze. This is Sinkarma who survived an explosion in her bakery. After becoming a half cyborg, she blasted her way through the Prismatic Imperium's enemies using a terrifying plasma cannon and a full dose of rage.
x 115 (230%)
x25
Sirius Aquanautics Barracuda 3306
Class: Submersible
Engine: Powerplant
Fuel: Hydrogen
Speed: 20 m/s
Self Driving: No
Seats: 1
Sirius Aquanautics create popular private submersible craft with a variety of functions at the disposal of a surveyor or salvager. It is equipped with a 2km sensor, surface mineral detector, 2 small weapon mounts, shield, and 2T cargo capacity. It is unable to operate on land.
x 10,000 (100%)
x1
Techeroni Plushie
This small doll is a collector's edition of a series highlighting the heroes of famous events connected to the Prismatic Imperium. It features the ability to speak pre-recorded lines with a squeeze. This is Techeron who was credited with the destruction of Spencer Isaak after a long journey of playing the Song of the Void against him. He is largely responsible for the phrase "By Achenar" being associated with various university games.
x 30 (60%)
x25
Wisewoof Plushie
This small doll is a collector's edition of a series highlighting the heroes of famous events connected to the Prismatic Imperium. It features the ability to speak pre-recorded lines with a squeeze. This is Otto von Wolfsburg who currently leads the Prismatic Senate as the Chancellor and was involved with the arrest of Jesse Ladd. His wife was trapped in a biowaste container during a dangerous hostage exchange.
x 10 (20%)
x25
⧉ Evans Computation: Intelligence
+5 to Intelligence
Intended to give you the intellectual confidence to perform in a career, Evans Computation has created a wet drive program that will assist the user with intelligence. This will aid you in scenarios that require quick thinking while under pressure. It is only compatible with other Evans Computation programs.

[Requires a wet drive slot be installed on the user]
x 5,000 (100%)
x1
⧉ Evans Computation: Luck
+5 to Luck
Intended to adjust the way you value statistical chances and risk, Evans Computation has created a wet drive program that will improve your luck. This will aid you in gambling and combat as you will think with a tactically sharpened mind. It is only compatible with other Evans Computation programs.

[Requires a wet drive slot be installed on the user]
x 5,000 (100%)
x1
⧉ First Encounters: Charisma
+5 to Charisma
Intended to help you find that unique someone, First Encounters has created a wet drive program that will assist the user with charisma. This will increase your natural skill in speech-craft and will generally make you more attractive. It is only compatible with other First Encounter programs.

[Requires a wet drive slot be installed on the user]
x 5,000 (100%)
x1
⧉ Sebio: Charisma
+5 to Charisma
Intended to aid in mannerisms and vocabulary, Sebio has created a wet drive program that will improve charisma. This will aid you in political conversations as well as situations common of an ambassador or spy, keeping you in control of your body language and communicative skills. It is only compatible with other Sebio programs.

[Requires a wet drive slot be installed on the user]
x 25,000 (100%)
x1
⛭ Vocal Assistant
Unregistered or illegal utility program which could be harmful to the user if not distributed from a trusted source. There is no telling what it actually does.

[Requires a wet drive utility slot ⛭]
x 500 (100%)
x3
💾 Information for Dekker
Crystal Memory Bank full of information copied by Nikki Bonnefesta.

[Memory Drives are required for storing data packages which can be delivered to a mission provider.]
x 500 (100%)
x1
💎 Ainarc's Wise-Sphere Assistant
Ainarc was accompanied by this floating automated companion during his pledge to the Prismatic Imperium. Originally intended as an explorer's companion with minor survey capabilities, a malfunction in the personality core demanded a recall as their sarcastic banter contributed to space madness. This Wise-Sphere evaded termination. It has been modified with a guardian power cell which can emit a discomforting electric charge as a defense mechanism. it is not sentient yet owners were convinced otherwise.
x 50,000 (100%)
x1
clothing
Angelic Defense Coat
This layered coat takes advantage of cutting edge technology to provide high defense and high style. It features 2 utility slots for defense improvements and can be worn in conjunction with armor modifiers. It is popular among mercenaries and smugglers.






Utility Slots: 3
x 2,450 (70%)
x5
Armored Trench Coat
This advanced trench coat integrates sophisticated defense pads for medium defense and medium style. It features 1 utility slot for defense improvements and can be worn in conjunction with armor modifiers. It is popular among mercenaries and smugglers.





Utility Slots: 3
x 560 (70%)
x10
Auto Field Maintenance Unit
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will repair malfunctioned gear, armor, accessories, and other utility modules at the cost of heavy heat buildup. It will prolong combat and exploratory missions. The device cannot repair itself and will further cannibalize itself with each sequential use.
x 300 (100%)
x1
Carapace
This unique utility house is a perfect kit for cyborgs and soldiers alike providing medium defense and low style. It features 3 utility slots for defense improvements and can be worn in conjunction with armor modifiers. It is popular among soldiers and mercenaries.






Utility Slots: 3
x 3,000 (100%)
x5
CryoMed Health Pack
This pack contains cutting edge medical technology for stabilizing critical injuries in the field. When used the injured person will be able to resume a mission so long as no further critical injuries are sustained. The wearer of the pack can assist the entire squad as the items are not disposable making it an excellent choice for a dedicated medic. The pack is however heavy, greatly reducing agility.


[Reusable Health Kits never deplete]
x 1,000 (100%)
x1
Embroidered Sport Dress
This attire is a respectable fashion statement for imperial citizens in any circumstance. It provides low defense and medium style. It can be worn in conjunction with armor modifiers. It is popular among public officials and nobility.






Utility Slots: 1
x 300 (100%)
x25
Force Burst Wrist Guard
Classified as an armor modifier, this highly compact defense mechanism is ideal for close quarters combat as it can create a pulse burst on contact, shoving attackers to the floor or at least a good distance from you, buying that time you need to escape or draw your weapon. It is non-lethal but would be considered a crime if used against an Imperial Citizen outside of combat. It can be worn in conjunction with any clothing or accessories.
x 600 (100%)
x1
Hacking Extender
Classified as an armor modifier, this simple collection of finger rings and a wrist band will allow the user to relay hacking targets to any hacking system in the party. It is ideal for targets out of range or for discrete activities at functions such as dinner parties. It will go unnoticed by most individuals despite the dramatic gesture it requires to work. It can be worn in conjunction with any clothing or accessories.
[User must web their fingers out toward the intended target.]
x 100 (100%)
x1
Harnessed Jacket
This improved jacket features strengthened pockets and expansion points for a well-geared pilot while providing low defense and medium style. It can be worn in conjunction with armor modifiers. It is popular among explorers.






Utility Slots: 2
x 240 (60%)
x25
Harnessed Trench Coat
This improved coat features strengthened pockets and expansion points for a well-geared pilot while providing low defense and medium style. It can be worn in conjunction with armor modifiers. It is popular among bounty hunters and mercenaries.






Utility Slots: 2
x 315 (70%)
x25
Holo-Haptic Avatar Gear
Classified as an armor modifier, this highly advanced device connects with smart clothing to bring you the most immersive experience in holo-simulations. Developed by Conway Holo Productions you can expect quality haptic feedback, motion capture, temperature regulation, and biometry systems. Typically too advanced for civilian use, the user may forget that they are in a virtual world as the avatar gear connects the senses to the simulation flawlessly.
💀 [Must have equipped for simulations]
x 50 (10%)
x1
Kill Warrant Scanner
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will scan individuals and compile bounty information as well as identify any registered citizen. It is a popular tool for bounty hunters and security personnel. It creates very little heat and will last through any mission.
x 300 (100%)
x1
Light Jacket
This jacket comes in a large variety of styles and colors and creates an improved silhouette when worn over standard flight suits. It is a great source of defense from light weapons and can help make an impression at casual functions. It can be worn in conjunction with armor modifiers. It is popular among traders and explorers.




Utility Slots: 1
x 60 (60%)
x25
Light Tactical Jacket
This armored jacket provides light defense while providing the wearer with easy access to equipped gear for low defense and low style. It features 2 utility slots for defense improvements and can be worn in conjunction with armor modifiers. It is popular among mercenaries.





Utility Slots: 3
x 1,200 (100%)
x10
Light Trench Coat
This coat comes in nearly limitless colors and stiles and creates an improved silhouette when worn over standard flight suits. It provides its wearer with defense against light weapons and has enough appeal to make an impression on those who see the pilot wearing it. It can be worn in conjunction with armor modifiers. It is popular among traders and bounty hunters.



Utility Slots: 1
x 125 (100%)
x25
Magnetic Boots
Classified as an armor modifier, this equipment uses complex computers to assist in balance while gripping to surfaces in limited gravity environments including zero-g. When combined with thrusters these boots can improve agility in combat.
x 300 (100%)
x1
Mind Fragrance Emitter
Activation Command:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device emits a passive fragrance in the air that is pleasant but can also be activated to emit a heavy dose of artificial pheromones that will make others more agreeable with the user, lowering their guard, and letting the user dominate a conversation. This greatly aids espionage and journalism when used on people within the user's social bubble. It is awarded to accomplished Mind agents.
x 200 (100%)
x1
Mind Herald Uniform
Bedazzling uniform worn by the Heralds in the Prismatic Imperium Branch of Mind. Serving as the Head of Media and Entertainment in the Senate, the wearer carries the responsibilities of all branch activities from propaganda distribution to city planing. The uniform provides low defense and high style. It is recognized by Cubeo Society as a symbol of unchallenged cultural control, having sway over the Prismatic Senate.

Utility Slots: 6
x 800 (100%)
x1
Mind Producer Uniform
Decorated uniform worn by valued personnel in the Prismatic Imperium Branch of Mind. As an entity of the government, Mind producers are required to maintain their uniforms and abide by by the Lord Herald's dress code. The uniform offers low defense and high style. The wearer is highly respected as a reporter, architect, and manager over Media Centers, having influential power in the culture and aesthetic of daily life.

Utility Slots: 4
x 400 (100%)
x1
Mind Recruit Uniform
Official uniform worn by all recruits in the Prismatic Imperium Branch of Mind. As an entity of the government, Mind personnel are expected to maintain their uniforms and abide by the dress code enforced by the Lord Herald. The uniform offers low defense and high style making it ideal for political appeal but a poor choice for combat. Wearing such uniform while not in active service to the Branch of Mind is a high offense.


Utility Slots: 2
x 200 (100%)
x1
Roller Shoes
Classified as an armor modifier, this equipment features small multi-directional wheels that allow the wearer to skate around in environments with a steady gravity. Optional controller will direct the motorized wheels to improve rolling speed for recreational or combat use. When combined with thrusters or jetpacks, these shoes can improve agility in combat.
x 270 (60%)
x25
Super Jacket
This special armored jacket is the standard defense unit for tactical operations providing high defense and low style. It features 4 utility slots for defense improvements and can be worn in conjunction with armor modifiers. It is popular among soldiers and mercenaries.





Utility Slots: 4
x 4,200 (70%)
x5
Tactical Boots
Classified as an armor modifier, this equipment is heavily armored giving the user significant protection from kinetic and explosive attacks. While it reduces agility, when combined with tactical jackets it will improve strength.
x 700 (70%)
x5
Virtual Distortion Cloak
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will distort the user's appearance by creating dozens of corrupted holographic projections per minute. This effect is accompanied with disruptive sounds and visuals making the user difficult to identify, especially for recognition software in security systems. It draws attention from everyone who sees or hears the strange distortions. It creates massive amounts of heat.
x 5,625 (125%)
x1
Visual Assistant System
Classified as an armor modifier, this compact device is worn on the face to assist vision at large ranges or in heavy weather such as smoke or fog. A built in computer will ensure that the user spots various desired shapes and symbols while identifying bodies through walls in most cases. It is not immune to E.G.G. attacks.
x 9,000 (1000%)
x5
Voice Enhancer
Classified as an armor modifier, this compact device is worn on the face to amplify and distort vocal projection. It is perfect for disguises and is configurable for specific scenarios. This is an essential device for those wanting to carry out missions without being exposed.
x 400 (100%)
x5
Zero-G Thrusters Advanced
For those interested in a career or hobby requiring great agility in low gravity environments, this device is a must. While ineffective in gravity greater than 1g, it is the best of its kind in space. It will give you a gain against hostilities also using thrusters as these excel in power and micro adjustments, something that cheaper models are not capable of. The only limitation is bulky weight when planet side as it carries a significant amount of fuel.
x 1,500 (100%)
x1
gear
Assault Beamer
Heavy Thermal Weapon
++++ Damage
This beam laser is effective for cutting through armor quickly. It is heavy and prone to overheating during extended use but it inflicts high damage.
x 1,950 (65%)
x5
Blade
Medium Kinetic Weapon
++ Damage
This highly adaptable sword is popular among gifted melee pilots. It can slice through many armors while avoiding attention generally created by thermal glowing weapons. The only downside to this blade is that it cannot clash against a thermal infused weapon without the risk of being cut into pieces.
x 325 (65%)
x10
Callaghan Auto Pistol
Light Kinetic Weapon
+ Damage
This standard Callaghan sidearm is a must have for personal defense for anyone when outside of the security of installations. It is a reliable weapon that uses common types of ammunition making it simple to use and maintain. It can fire quickly and is easy to reload, though it does low damage.
x 60 (60%)
x53
Callaghan Heavy Pistol
Light Kinetic Weapon
++ Damage
This specialized sidearm packs a serious punch and is popular among mercenaries. The weapon is developed by Callaghan Firearms and has an integrated tactical flashlight. It fires a large caliber projectile and is easy to reload, though it does low damage.
x 700 (70%)
x15
Chain Gun
Heavy Kinetic Weapon
++++ Damage
This chain fed multi-cannon is effective for suppressing the opposition where accuracy is no concern. It is heavy and takes a substantial amount of time to reload but it inflicts high damage.
x 650 (100%)
x5
CryoMed Health Kit
This kit contains cutting edge medical technology for stabilizing critical injuries in the field. When used the injured person will be able to resume a mission so long as no further critical injuries are sustained.

[This item is used to heal critical injuries. Disposable items are consumed after a single use.]
x 100 (100%)
x2
Directional Burst Shield
Light Thermal Defense
+ Defense
A directional burst shield is an instrument worn on the off hand that can project a body sized thermal wall as a personal shield using small disposable shield banks. Unlike more sophisticated shields like ones found on vehicles, the shield prohibits the user from returning fire through the shield while it is active. Turning the shield on and off is a simple task of ejecting spent shield banks and triggering new ones. The shield is most effective against light attacks.
x 150 (100%)
x15
Electromagnetic Pulse Grenade
Utility/Laser Weaponry Countermeasure
+ Damage
This single use device can eliminate functionality of utilities, burst shields, and laser weaponry in a large area. It is also useful for destroying drones, vehicles, and turrets, larger drones like the Mongoose will require more to take down. Effective for the duration of a battle.

[Disposable items are consumed after a single use.]
x 200 (100%)
x3
Ergon Burst Rifle
Medium Kinetic Weapon
++++ Damage
Initially a shotgun, this rare weapon was modified into a burst fire assault rifle with a large ammunition drum and a medium range scope. It is a highly prized item for rare weapon collectors. It fires quickly and is very easy to reload if the drum runs dry, and it inflicts medium damage.
x 35,000 (100%)
x1
Federal Assault Rifle
Medium Kinetic Weapon
+++ Damage
Built for use by Federal Soldiers, this battle weapon will unleash a force of submission to the enemy without mercy. This trusty rifle does the job well. It fires quickly and is easy to reload, though it does medium damage.
x 500 (100%)
x27
Federal Laser Rifle
Medium Thermal Weapon
+++ Damage
Built for use by Federal Soldiers, this battle weapon will bring the strength of corporate controlled democracy on your foes without sacrificing the comfort of the weapon grip. It can fire quickly and rarely needs to recharge, though it inflicts medium damage.
x 325 (65%)
x25
Flash Bang Grenade
Disorienting Weapon
+ Damage
This single use device can disorient unsuspecting opponents by disrupting their vision and hearing for some time by creating a bright flash of light and concussive blast. Drones are not impacted.

[Disposable items are consumed after a single use.]
x 25 (100%)
x3
Force Projector
Heavy Force Weapon
+++++++++ Damage
This heavy tool is commonly used to forcefully break through ship canopies and unarmored walls. While terrible as a weapon against mobile enemies the projector can be pressed against a surface to blast it with tremendous force, generally breaking through it. It takes time to reload the force canister but is effective at creating new passages, getting past common doors, smashing walker drones, and capturing ships.
x 5,000 (100%)
x5
Heavy Armor Shield
Heavy Kinetic Defense
+++ Defense
A powerful alternative to the burst shield, this heavy armor will repel all heavy attacks almost indefinitely. The only drawbacks is the cumbersome weight and lack of sustainable and rechargeable thermal defense. Considering the drawbacks, the shield is immune to EMP attacks and will hold against a heavy barrage for longer than the thermal counterpart, but with the lack of longevity from recharge, users should play to its strengths in quick assaults.
x 2,000 (100%)
x5
Imperial Laser Pistol
Light Thermal Weapon
+ Damage
Every Imperial should consider the sleek design of this white coated pistol with its beautiful blue lit Heads-Up Display such as the thermal capacity indicator. It can fire quickly and never needs to reload, but it does low damage.
x 90 (60%)
x50
Imperial Laser Rifle
Medium Thermal Weapon
+++ Damage
Built for use by Imperial Soldiers, this battle weapon will bring the might of the Emperor on your foes without hindering the aesthetics of the design. It can fire quickly and rarely needs to recharge, though it inflicts medium damage.
x 500 (100%)
x25
Imperial Urban Storm
Light Thermal Weapon
+++ Damage
Some Imperial soldiers are blessed by wealthy commanding officers who favor the Urban Storm over the standard Imperial Laser Pistol. Utilizing the same batteries as laser pistols, the Urban Storm is designed to imitate the kinetic SMG making it ideal for close quarters Battle, especially in urban environments. It can fire quickly and never needs to reload, but it does low damage.

x 21,600 (90%)
x1
Knife
Light Kinetic Weapon
+ Damage
Every pilot should consider keeping a knife on hand as a last resort. This weapon can cut through flight suits and some armors with ease.
x 10 (50%)
x50
Krakoff Demolisher Rifle
Medium Kinetic Weapon
++ Damage
This dual fed ammo guzzler was built by a long dead gang faction that fought in endless space corridor battles using a series of advanced SMGs like the Demolisher. It can fire quickly and takes some time to reload, but it does medium damage.
x 423 (65%)
x25
Light Armor Shield
Light Kinetic Defense
+ Defense
An excellent source of rapid deployable armor, these conjoined plates will spring open the moment it makes hard contact with the ground. Unlike thermal burst shields, the user does not need to worry about EMP attacks eliminating cover and the user can return fire at the enemy over the shield. It will defend the user from thermal and kinetic attacks from small and medium fire almost indefinitely. Large kinetic attacks will be minimized.
x 100 (100%)
x10
Missile Launcher
Heavy Explosive Weapon
++++ Damage
Carried over the shoulder, this weapon will level the field with an explosive projectile. It is not intended for close quarter combat and should be handled with care around allies. It fires slowly and takes time to reload, but it inflicts high damage.
x 455 (65%)
x5
Multi Directional Burst Shield
Medium Thermal Defense
++ Defense
This standardized burst shield is effective in extended combat. It is worn on the wrist and will deploy a body sized shield the curves around the peripherals, defending the user from medium attacks for a limited number of hits. Using disposable cell banks to activate at will, it can be recharged quickly using a armor integrated Shield Cell Bank or tripled in power by any form of shield booster. It is lighter than a kinetic shield but vulnerable to EMP attacks.
x 1,000 (100%)
x15
Obsidian SMG
Light Kinetic Weapon
+++ Damage
This rare SMG design was utilized by the Tyrant Thorn Mercenaries lead by Hallos Williams during their pledge to Monty Erickson and the Varangian Syndicate. It is designed by Dawley Kinetics as a custom order to unleash electronically fired rounds rapidly with a minimal loss of accuracy. This model is painted obsidian black. It is easy to reload, though it does low damage.
x 30,000 (100%)
x1
Plasma Cannon
Heavy Thermal Weapon
++++ Damage
This weapon is cumbersome and very difficult to aim, but its slow projectile is lethal for everyone within range of its thermal blast. Handle the cannon with care around allies. It is heavy and prone to overheating after a couple uses, but it inflicts high damage.
x 4,000 (100%)
x1
Prophet Edge Sniper Rifle
Heavy Kinetic Weapon
+++++ Damage
This incredibly rare rifle is a legend among Elite snipers. Unfathomable projectile speed delivers precision from 4 kilometers away making it a record breaking long-rifle. Guidance systems combined with precision firing will guarantee a hit from long range but the weapon is impossible to use for close encounters. It is slow to fire and slow to reload, but it does high damage. When combined with spotter drones, rocket fueled rounds can reach up to 7km.

x 150,000 (75%)
x1
RaidSys AutoHack LvL 03
This small tool is loaded with a complex script and mechanical components designed to hack any device it is directly connected to. Once attached to the intended target the tool will embed itself before unleashing the dynamic hacking script.
The RaidSys AutoHack LvL 03 will hack any security Level 03 system, particularly Networks and Turrets.

[Disposable items are consumed after a single use.]
x 200 (100%)
x5
RaidSys AutoHack LvL 04
This small tool is loaded with a complex script and mechanical components designed to hack any device it is directly connected to. Once attached to the intended target the tool will embed itself before unleashing the dynamic hacking script.
The RaidSys AutoHack LvL 04 will hack any security Level 04 system, particularly Defense Grids and Quantum Networks.

[Disposable items are consumed after a single use.]
x 600 (100%)
x5
RemLock Pack
This kit can be a real lifesaver as it is the most advanced technology for prolonging life in an event of decompression. It has preserved lives of pilots blown out into space without a pressurized suit, though it is not recommended for such extremes.

[This item is used during decompression. Disposable items are consumed after a single use.]
x 100 (100%)
x3
Shock Grenade
Heavy Force Weapon
+ Damage
This single use device can throw opponents to the ground with a massive shockwave of force. It is also effective against aerial drones as the force will crash them.

[Disposable items are consumed after a single use.]
x 50 (100%)
x5
Shotgun
Medium Kinetic Weapon
+++ Damage
This weapon is excellent for close quarter combat and is popular among soldiers who prefer to hit the enemy with easy to aim slugs propelled by a brutal kick. It can fire quickly and is easy to reload, though it inflicts medium damage.
x 325 (65%)
x25
Sniper Rifle
Heavy Kinetic Weapon
++++ Damage
This weapon was built for long range and features a standard high powered scope. Electronically fired rounds provide precise discharge with minimal recoil. This rifle is not recommended for close combat. It is slow to fire and easy to reload, but it does high damage.
x 2,500 (100%)
x5
Sub Machine Gun
Light Kinetic Weapon
++ Damage
This standard SMG is a must have for mercenaries in combat. It is designed to unleash electronically fired rounds rapidly with a minimal loss of accuracy. It is very light and easy to reload, though it does low damage.
x 90 (60%)
x15
Suppressed Pistol
Light Kinetic Weapon
+ Damage
This specialty sidearm is popular for discrete operations due to the effective sound and muzzle flash suppression system. It can fire almost silently and is easy to reload, though it does low damage.
x 1,500 (100%)
x5
Tactical Assault Rifle
Medium Kinetic Weapon
+++ Damage
This federal rile has been customized to be a versatile mercenary weapon. Standard among Spencer Isaak's crew of elite forces, it can be strapped to the hip and operated with one hand. A suppressor system will help make quiet work of groups of enemies. It can fire quickly and rarely needs to reload, though it inflicts medium damage.
x 3,000 (100%)
x5
Tactical Laser Rifle
Medium Thermal Weapon
+++ Damage
This federal rifle has been customized to be a versatile mercenary weapon. Standard among Spencer Isaak's crew of elite forces, it can be strapped to the hip and operated with one hand. A laser suppressor system will help make quiet work of groups of enemies. It can fire quickly and rarely needs to recharge, though it inflicts medium damage.
x 1,950 (65%)
x5
Tactical Pistol
Light Kinetic Weapon
+ Damage
This versatile handgun is popular among interstellar mercenaries and soldiers due to its light weight and durability. The firearm is incredibly accurate with minimal kick and supports high capacity ammo clips as well as several attachments. It can function like an SMG, firing quickly and easily reloaded, though it does low damage.
x 5,000 (100%)
x1
Tactical Shotgun
Medium Kinetic Weapon
+++ Damage
This excellent close quarter shotgun has been customized to be a versatile mercenary weapon. Standard among Spencer Isaak's crew of elite forces, it can be quickly adjusted for weapon spread and programmed slugs to react to various surfaces. A flashlight, thermal scope, and high capacity magazine extender greatly increase usability. It can fire quickly and is easy to reload. It inflicts medium damage.
x 3,000 (100%)
x5
Thermal Broadsword
Heavy Thermal Weapon
+++ Damage
Infused with a laser edge, thermal broadswords can cut through any armor. The blade can withstand contact with other laser edges but continuous hits will overheat the core. Use heat sinks to keep the core from experiencing a meltdown. This weapon is recommended for experienced melee warriors.
x 1,200 (100%)
x5
Thermal Sword
Medium Thermal Weapon
++ Damage
Infused with a laser edge, thermal swords can cut through most armors. The blade can withstand contact with other laser edges but continuous hits will overheat the core. Use heat sinks to keep the core from experiencing a meltdown. This weapon is recommended for melee trained soldiers.
x 455 (65%)
x10
Ultra Directional Burst Shield
Heavy Thermal Defense
+++ Defense
The ultimate defense for a combatant under heavy fire, this shield deploys from the wrist to protect the wearer from heavy attacks for a large number of hits. The projection has a bi-weave pattern and curves around the peripherals of the user. Using disposable cell banks to activate at will, it can be recharged quickly using a suit stored Shield Cell Bank from a SCB utility or tripled in power by a shield booster. It is vulnerable to EMP attacks.
x 1,950 (65%)
x5
⊘ Phony Isaak Executioner
Fake Light Weapon
No Damage
This fake item is trying to be Spencer Isaak's personal sidearm but it clearly is made from hardened foam. Try as you might, no one is going to get hurt by this item, even if you bash them over the head with it. Considering how much you paid for it, you can only dream what mystical properties are waiting to be discovered by using this phony weapon.
x 400 (100%)
x1
mission items
Corrupted Data
A digital file that has nothing of value that is discernible among a massive sea of encrypted code. Even if a program managed to crack it, the data within would likely be gibberish, a common tactic for overwriting otherwise sensitive data.

The Diamond Market can purchase it from you based on the current galactic average.
x 125 (100%)
x10
Experimental Weapon
This weapon is not commercially available as it is still a prototype, likely stolen. It appears to have several design flaws.
x 8,000 (100%)
x1

Bio

General Information Name: Kurt Austin Gender: Male Age: 29 D.O.B: 12 December 3274 Orientation: Straight Race: Human Height: 1.88 meters (6’ 2”) Eyes: steel-blue Hair: Dirty blonde, kept short Scars and other identifying features: Numerous scars over his body from past combat. Most notable though is the the prosthetic left leg that extends to just above the knee joint.

Personal History: Born in the city of Seattle in the Sol system to a Core Dynamics Engineer, Kurt’s parents made it clear in his first 18 years of life that they didn’t want him around. As a result, Kurt signed up for the Federation military as soon as possible. He hasn’t had any contact with his parents since leaving for basic training.

Kurt had a very successful military career by most standards. He was awarded several medals and commendations for his performance as a recon scout sniper and was well regarded by most of his superiors. Despite this success, the deaths of many of his friends would end up weighing heavily on him. By the year 3298, Kurt had earned a Bachelor’s degree in computer science and had gone through Officer Candidate School. He honorably left the service in the year 3300 at the rank of O-3.

There is one mission from early in his career that has remained classified. What is known is that it lasted for a little over 2 months, which is unusually long for a Federation mission, and that Kurt will almost always refuse to talk about it.

After leaving the military, Kurt signed up for Pilot Federation flight school, where he performed well. It wasn’t long before he met up with an old friend from his time in the service, Stephanie, who had also become a pilot. The two of them worked together frequently and had a very close relationship. Late in the year, Kurt and Stephanie got involved in a major anti-piracy mission being led by the Federal Navy Reserve. During this mission, Kurt had his ship’s engines shot out while engaged in combat on a 1.3 G world. The subsequent crash resulted in the amputation of his left leg and nearly cost him his life. The only reason he survived was due to the quick actions of Stephanie and the expert care provided by Dr. Elizabeth Frost.

After getting fitted for a prosthetic leg, Kurt and Stephanie got involved in a ground mission to kill the pirate lord leading the same gang from before. It was supposed to be an infiltration mission, but it quickly turned into an extensive firefight. By the end of the battle, the pirate lord had a knife to Stephanie’s throat and was using her as a human shield against Kurt. It didn’t matter in the end as the pirate rammed the blade into her back. The official report lists the cause of death for the pirate as being exsanguination from a chest wound, but the autopsy is curiously classified. There was nothing Kurt could do for Stephanie, and she died in his arms.

After that mission went awry, Kurt vanished for 18 months, not even the Pilot’s Federation could track him down and he was listed as MIA for a time. He did return to human space, where he wandered about, never staying in one system for more than two weeks. Kurt eventually found himself in Imperial space and decided to join the Prismatic Imperium in October 3303.

Personality: Kurt tends to be quiet and observant, often preferring to listen and watch rather than speak. He is incredibly loyal and protective of those he calls friend, sometimes to a fault. Kurt is often pragmatic and logical. He is also his own biggest critic. There is no sacrifice too great for those who have earned his trust.