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Lord UntamedZer0
8,062   12,230

CMDR UntamedZer0#6584

Amber Viscount

Roleplay Gear

Gear is currently unlocked

12,230
8,062
Imperial Laser Pistol
Light Thermal Weapon
+ Damage
Every Imperial should consider the sleek design of this white coated pistol with its beautiful blue lit Heads-Up Display such as the thermal capacity indicator. It can fire quickly and never needs to reload, but it does low damage.
x 165 (110%)
Federal Laser Rifle
Medium Thermal Weapon
+++ Damage
Built for use by Federal Soldiers, this battle weapon will bring the strength of corporate controlled democracy on your foes without sacrificing the comfort of the weapon grip. It can fire quickly and rarely needs to recharge, though it inflicts medium damage.
x 500 (100%)
Fragmentation Grenade
Heavy Explosive Weapon
+++ Damage
This single use device can ensure a great deal of damage to a rather large area. It is recommended that a solder restocks prior to any engagement.

[Disposable items are consumed after a single use.]
x 140 (140%)
Knife
Light Kinetic Weapon
+ Damage
Every pilot should consider keeping a knife on hand as a last resort. This weapon can cut through flight suits and some armors with ease.
x 18 (90%)
Armored Trench Coat
This advanced trench coat integrates sophisticated defense pads for medium defense and medium style. It features 1 utility slot for defense improvements and can be worn in conjunction with armor modifiers. It is popular among mercenaries and smugglers.





Utility Slots: 3
x 800 (100%)
Magnetic Boots
Classified as an armor modifier, this equipment uses complex computers to assist in balance while gripping to surfaces in limited gravity environments including zero-g. When combined with thrusters these boots can improve agility in combat.
x 300 (100%)
Multi Directional Burst Shield
Medium Thermal Defense
++ Defense
This standardized burst shield is effective in extended combat. It is worn on the wrist and will deploy a body sized shield the curves around the peripherals, defending the user from medium attacks for a limited number of hits. Using disposable cell banks to activate at will, it can be recharged quickly using a armor integrated Shield Cell Bank or tripled in power by any form of shield booster. It is lighter than a kinetic shield but vulnerable to EMP attacks.
x 1,100 (110%)

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Bio

Ansel Hoit Xeaross, or more commonly referred to as his call sign UntamedZer0, was born to a family of Grovichun Gold Netcoms executives in 3266. Though formally trained in business he broke with the family trade early to join the corporate navy patrolling the long shipping lane to Yerka City. Though his methods were controversial and unorthodox, his anti-piracy operations in the greater Grovichun region were wildly successful and in time garnered a following of independent commanders.

In the summer of 3301, after a long period of outside support via their Branch of Sight, he was commissioned by the Prismatic Imperium to oversee the reconstruction of their Branch of Vigor which was left in shambles after the departure of the 13th Legion. Welcomed to the post by a violent civil war in Cubeo, he rapidly found talented new commanders and over the course of days of round the clock fighting not only brought the conflict to a decisive end but secured Medupe City in the name of the Prismatic Imperium where he resides to this day.

Xeaross would go on to organize the recently freed slaves in Uibuth into what is now the Adamantine Union as it's founder, help propel the Imperium's interest far beyond Cubeo for the first time in it's history, help establish it's Aurora Colony in Colonia, repair extensive UA bombing damage to his home of Medupe City,as well as be a decisive factor in many high profile conflicts in the Lower Tucanae region.

Despite his aloof, unpredictable and sometimes volatile nature, Xeaross is one of the most decorated commanders in Imperium history and is one of the few awarded the prestigious Corwin Star.