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CMDR Helios Vantak
1,273   423,292

Kalos Chech’yen#2578

Amethyst Vassal

Roleplay Gear

Gear is currently unlocked

423,292
1,273
Forculus HoloCard
For the odd individual with an appreciation of the simple things, or perhaps a sense of humor, the HoloCard will surprise your friends with 3D projected confetti, music, and a video recording from you! The card itself is only a few inches wide and celebrates the otherwise uninteresting Forculus system with an animated image of its only habitable city, Irrational Exuberance.
x 1 (20%)
Nisara Multitech Jacket
Utility Slots: 4
This high grade jacket from Nisara Multitech is an exemplary Imperial design serving as a defense unit for tactical operations providing high defense and medium style. It features 4 utility slots for defense improvements and can be worn in conjunction with armor modifiers. It is popular among mercenaries and explorers.

x 15,000 (100%)
Forculus Chronometry Wrist Clock
Fabricated by the Forculus Brothers on Irrational Exuberance in the Forculus System, this highly luxurious time piece is designed specifically for classy individuals from the Federation of Independent Pilots. They are intentionally rare to protect their value while knockoff versions are more common. Some designs are susceptible to gravitational fluctuation but this model only simulates traditional function with clockwork. The display itself is holographic. Supporters of the product may get a significant boon to relations with its maker.
x 2,000 (100%)
Imperial Urban Storm
Light Thermal Weapon
+++ Damage
Some Imperial soldiers are blessed by wealthy commanding officers who favor the Urban Storm over the standard Imperial Laser Pistol. Utilizing the same batteries as laser pistols, the Urban Storm is designed to imitate the kinetic SMG making it ideal for close quarters Battle, especially in urban environments. It can fire quickly and never needs to reload, but it does low damage.

x 25,000 (100%)
Havok Jetpack
Unlike the common zero-g thruster systems on the market, Havok and Sons developed a device that excels in both micro gravity environments and atmospheric worlds with up to 1.5g. They are an excellent way to get a vertical advantage when planet side and will increase the agility of the user in low gravity or the void. Use is limited to short bursts and is liable to overheat quickly after continued use. It is lighter than other similar models.
x 5,000 (100%)
Tactical Assault Rifle
Medium Kinetic Weapon
+++ Damage
This federal rile has been customized to be a versatile mercenary weapon. Standard among Spencer Isaak's crew of elite forces, it can be strapped to the hip and operated with one hand. A suppressor system will help make quiet work of groups of enemies. It can fire quickly and rarely needs to reload, though it inflicts medium damage.
x 4,000 (100%)
Combat Drone
Medium Kinetic Weapon | Manual Control
++ Damage | 500m Range | 8hr Battery
This device is an instrument of war. Despite its large size it is reasonable enough to be carried by the user and features twin multi-cannons, point defense, and basic sensors. While not the most agile, the drone does a superb job of defending the user while laying down suppression fire on hostiles. This drone can work for 8 hours at a time and reach 500 meters from the user.
x 10,600 (106%)
Force Burst Wrist Guard
Classified as an armor modifier, this highly compact defense mechanism is ideal for close quarters combat as it can create a pulse burst on contact, shoving attackers to the floor or at least a good distance from you, buying that time you need to escape or draw your weapon. It is non-lethal but would be considered a crime if used against an Imperial Citizen outside of combat. It can be worn in conjunction with any clothing or accessories.
x 1,456 (91%)
Sniper Rifle
Heavy Kinetic Weapon
++++ Damage
This weapon was built for long range and features a standard high powered scope. Electronically fired rounds provide precise discharge with minimal recoil. This rifle is not recommended for close combat. It is slow to fire and easy to reload, but it does high damage.
x 7,600 (95%)
Combat Helmet
Classified as an armor modifier, this helmet provides the user with excellent protection. It is equipped with a very simplistic form of the Visual Assistant System which grants the user enhanced vision during situations with heavy fog and smoke. It also defends the eyes and ears from a Flash Bang Grenade, though is still vulnerable to E.G.G attacks. The combat helmet is commonly worn by mercenaries and private armies.
x 4,700 (94%)
Thermal Broadsword
Heavy Thermal Weapon
+++ Damage
Infused with a laser edge, thermal broadswords can cut through any armor. The blade can withstand contact with other laser edges but continuous hits will overheat the core. Use heat sinks to keep the core from experiencing a meltdown. This weapon is recommended for experienced melee warriors.
💀 [Exo-Suit recommended for this object]
x 2,500 (100%)
Ultra Directional Burst Shield
Heavy Thermal Defense
++++ Defense
The ultimate defense for a combatant under heavy fire, this shield deploys from the wrist to protect the wearer from heavy attacks for a large number of hits. The projection has a bi-weave pattern and curves around the peripherals of the user. Using disposable cell banks to activate at will, it can be recharged quickly using a suit stored Shield Cell Bank from a SCB utility or tripled in power by a shield booster. It is vulnerable to EMP attacks.
x 15,000 (100%)
Tactical Boots
Classified as an armor modifier, this equipment is heavily armored giving the user significant protection from kinetic and explosive attacks. While it reduces agility, when combined with tactical jackets it will improve strength.
x 3,000 (100%)
Chaff Launcher
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will launch a shower of light weight tracking disruptors making the user nearly invulnerable to enemy drones, visual assistant systems, and sensors by wildly expanding the user's heat signature. It has enough ammo to last through most engagements. It creates very little heat.
x 100 (100%)
  • Note
Drone Neutralizer Unit
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will launch a shower of charged particles to disrupt drone communications, causing airborne drones to suffer similar effects to an EMP. It is very effective against small drones such as the sentry, camera, or spy drone. Large drones like the Mongoose and Meerkat are largely immune. The Drone Neutralizer Unit has enough ammo to last through most engagements. It creates very little heat.
x 5,000 (100%)
  • Note
Shield Cell Bank
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will quickly recharge personal shield devices and some weapon types. The device will last through a mission without maintenance if used properly. It takes some time to cool down after use or the user risks causing a meltdown.
x 1,000 (100%)
  • Note
Encryption Cracking Unit
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will detect encrypted communication data and decipher it before storing information in a memory device and shared with a squad. It can also help prevent hostile viruses and hack into active or recent transmissions at the cost of heat buildup.

[Use can take place at user's will or when a communication is flagged with ECU]

x 750 (25%)
  • Note

Inventory

accessories
Arachnid Spawn Countermeasure
Based on the Rodent Population Regulator, this device emits high frequency sounds which will repel the Dheurapidus-Emskinn-Expandere Arachne 17, better known as Spawn Spider, to a distance of 5 meters. Without this device, the user is exposed to the horrors of the Arachnid Spawn Grenade, a certain death in seconds should the creatures penetrate your armor. This device is an experimental one developed by Life's Rift and funded by Overseer Allan Quatermain. Local supply of this device is limited to the production efforts of CMDRs in the Cubeo system.
x 1,000 (100%)
x1
Fergus Akira 3305
Class: Bike
Engine: Electric
Fuel: Battery
Speed: 64 m/s
Self Driving: No
Seats: 1
Fergus built this affordable city bike with a large selection of options including customizable seats and optionally enclosed hubs. The swooping visor protects the rider from the wind as the bike can reach excessive speeds considering its small size. Candy red is the most popular paint job.
x 8,400 (100%)
x1
Forculus HoloCard
For the odd individual with an appreciation of the simple things, or perhaps a sense of humor, the HoloCard will surprise your friends with 3D projected confetti, music, and a video recording from you! The card itself is only a few inches wide and celebrates the otherwise uninteresting Forculus system with an animated image of its only habitable city, Irrational Exuberance.
x 1 (20%)
x2
Sirius Aquanautics Cobia 3307
Class: Submersible
Engine: Powerplant
Fuel: Hydrogen
Speed: 30 m/s
Self Driving: No
Seats: 2
Sirius Aquanautics create popular private submersible craft for underwater combat. The Cobia is equipped with a 2km sensor, 4 small weapon mounts, shield, and articulating claws. It sacrifices cargo capacity for a larger power distributor and additional weapon mounts. It is unable to operate on land.
x 16,000 (100%)
x1
Wise-Sphere Companion
No Weapons | Automatic Control
No Damage | 500m Range | 8hr Battery
Universal Cartographics acquired the baseball sized Wise-Sphere design after the original corporation went under. Since then there have been numerous improvements to the Wise-Sphere companion, a floating orb designed as a simple companion to children, colonists, and explorers. The Wise-Sphere can be limited to making simple chirps and beeps but some can include a full vocabulary to go along with their simple personalities. They are not sentient but are intelligent enough to be a convincing friend.
x 500 (100%)
x1
clothing
Angelic Defense Coat
Utility Slots: 3
This layered coat takes advantage of cutting edge technology to provide high defense and high style. It features 2 utility slots for defense improvements and can be worn in conjunction with armor modifiers. It is popular among mercenaries and smugglers.
x 4,500 (90%)
x1
Auto Field Maintenance Unit
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will repair malfunctioned gear, armor, accessories, and other utility modules at the cost of heavy heat buildup. It will prolong combat and exploratory missions. The device cannot repair itself and will further cannibalize itself with each sequential use. At least one is recommended during prolonged missions as armor integrated utility units are prone to regular malfunctions.
x 500 (100%)
x1
Conventional Vambrace
The standard vambrace is a light guard for the forearm that works in conjunction with armors worn by the user. It is crafted from a variety of materials including leathers or synthetic polymers. Commonly it is lined with smart fabrics that allow power to reach any wrist mounted computer displays or tracker lights. Mercenaries are encouraged to extend the protection of their jackets with a vambrace like this one as armors tend to dedicate their focus on protecting the torso rather than the arms.
x 350 (70%)
x1
Harnessed Trench Coat
Utility Slots: 2
This improved coat features strengthened pockets and expansion points for a well-geared pilot while providing low defense and medium style. It can be worn in conjunction with armor modifiers. It is popular among bounty hunters and mercenaries.
x 850 (100%)
x1
Harnessed Vambrace
The mordern vambrace is a light guard for the forearm that works in conjunction with armors worn by the user. It is crafted from a variety of materials including leathers or synthetic polymers. Commonly it is lined with smart fabrics that allow power to reach any wrist mounted computer displays or tracker lights. The harnessed version of the vambrace, like the harnessed jacket, allows for additional attachments and providing internal structural support for the added weight. The defense remains similar to conventional designs.
x 656 (82%)
x1
Light Tactical Jacket
Utility Slots: 3
This armored jacket provides light defense while providing the wearer with easy access to equipped gear for low defense and low style. It features 3 utility slots for defense improvements and can be worn in conjunction with armor modifiers. It is popular among mercenaries.
x 7,000 (100%)
x1
Light Trench Coat
Utility Slots: 1
This coat comes in nearly limitless colors and stiles and creates an improved silhouette when worn over standard flight suits. It provides its wearer with defense against light weapons and has enough appeal to make an impression on those who see the pilot wearing it. It can be worn in conjunction with armor modifiers. It is popular among traders and bounty hunters.
x 112 (56%)
x1
Roller Shoes
Classified as an armor modifier, this equipment features small multi-directional wheels that allow the wearer to skate around in environments with a steady gravity. Optional controller will direct the motorized wheels to improve rolling speed for recreational or combat use. When combined with thrusters or jetpacks, these shoes can improve agility in combat.
x 600 (100%)
x1
Sight Recruit Uniform
Utility Slots: 2
Official uniform worn by all recruits in the Prismatic Imperium Branch of Sight. As an entity of the government, Sight personnel are expected to maintain their uniforms and abide by the dress code enforced by the Lord Headmaster. The uniform offers low defense and high style making it ideal for political appeal but a poor choice for combat. Wearing such uniform while not in active service to the Branch of Sight is a high offense.
x 1,000 (100%)
x1
Stealth Boots
Classified as an armor modifier, this equipment muffles sounds caused from movement over a variety of terrain thanks to the work of computer regulated gel pads. While making the user silent it gives no armor benefits.
x 1,500 (100%)
x1
Super Jacket
Utility Slots: 4
This special armored jacket is the standard defense unit for tactical operations providing high defense and low style. It features 4 utility slots for defense improvements and can be worn in conjunction with armor modifiers. It is popular among soldiers and mercenaries.
x 9,100 (91%)
x1
Zero-G Thrusters Advanced
For those interested in a career or hobby requiring great agility in low gravity environments, this device is a must. While ineffective in gravity greater than 1g, it is the best of its kind in space. It will give you a gain against hostilities also using thrusters as these excel in power and micro adjustments, something that cheaper models are not capable of. The only limitation is bulky weight when planet side as it carries a significant amount of fuel.
x 1,230 (82%)
x1
gear
Callaghan Heavy Pistol
Light Kinetic Weapon
++ Damage
This specialized sidearm packs a serious punch and is popular among mercenaries. The weapon is developed by Callaghan Firearms and has an integrated tactical flashlight. It fires a large caliber projectile and is easy to reload, though it does low damage.
x 1,500 (100%)
x1
Callaghan Revolver
Light Kinetic Weapon
++ Damage
This revolving cylinder styled sidearm packs a punch and is popular in many frontier worlds where a show of force is the primary means of maintaining control. The weapon is developed by Callaghan Firearms and is known for being reliable and accurate. It fires a large caliber projectile and is easy to reload, though it does low damage.
x 3,500 (100%)
x1
Fragmentation Grenade
Heavy Explosive Weapon
+++ Damage
This single use device can ensure a great deal of damage to a rather large area. It is recommended that a solder restocks prior to any engagement.

[Disposable items are consumed after a single use.]
x 300 (100%)
x5
Imperial Laser Rifle
Medium Thermal Weapon
+++ Damage
Built for use by Imperial Soldiers, this battle weapon will bring the might of the Emperor on your foes without hindering the aesthetics of the design. It can fire quickly and rarely needs to recharge, though it inflicts medium damage.
x 1,000 (100%)
x1
Nisara Multitech Burst Shield
Medium Thermal and Kinetic Defense
++ Defense
An alternate defense option in extended combat from a variety of assaults, this shield will deploy from a belt and defend the wearer from thermal and kinetic attacks for a limited number of hits by integrating with the user's armor, strengthening resistances with technical jargon. It can be recharged quickly using a shield cell booster. This model can be continuously charged when connected to a power system assuming one is conveniently accessible.
x 25,000 (100%)
x1
Tactical Laser Rifle
Medium Thermal Weapon
+++ Damage
This federal rifle has been customized to be a versatile mercenary weapon. Standard among Spencer Isaak's crew of elite forces, it can be strapped to the hip and operated with one hand. A laser suppressor system will help make quiet work of groups of enemies. It can fire quickly and rarely needs to recharge, though it inflicts medium damage.
x 4,000 (100%)
x1
mission items
⛭ Assembler
⛭ Production: Crew

Assemblers are individuals who exist to begrudgingly assemble components to a product in a manufacturing line for long periods of time. They can serve in a factory to assemble Production Components into Assembled Products.
x 1,000 (100%)
x5

Bio

Name: Helios Ro Vantak’ous Age:18 Hight:7 Eyes: Green, Brown Hair: Dark Brown, short length Birthplace: Earth

Bio:

Supported Macros:
{{age: YYYY-MM-DD}} - use in-game year, shows only age in years, works with only a year too
{{agewithdate: YYYY-MM-DD}} - use in-game year, shows age plus birthday
{{discord: url}} - creates a discord (message) link for app and browser

The bio also supports Markdown, similar to Discord.
What might be of interest, among others:
*italic text*
**bold text**
- List items
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[Website Link Title](URL)