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Allied CMDR RustyTheGunMan
0 -119,893
RustyTheGunMan#7667

None
Roleplay Gear
Gear is currently unlocked


Callaghan Auto Pistol
Light Kinetic Weapon+ Damage
This standard Callaghan sidearm is a must have for personal defense for anyone when outside of the security of installations. It is a reliable weapon that uses common types of ammunition making it simple to use and maintain. It can fire quickly and is easy to reload, though it does low damage.


Forculus HoloCard
For the odd individual with an appreciation of the simple things, or perhaps a sense of humor, the HoloCard will surprise your friends with 3D projected confetti, music, and a video recording from you! The card itself is only a few inches wide and celebrates the otherwise uninteresting Forculus system with an animated image of its only habitable city, Irrational Exuberance. 

Light Trench Coat
Utility Slots: 1This coat comes in nearly limitless colors and stiles and creates an improved silhouette when worn over standard flight suits. It provides its wearer with defense against light weapons and has enough appeal to make an impression on those who see the pilot wearing it. It can be worn in conjunction with armor modifiers. It is popular among traders and bounty hunters.


Knife
Light Kinetic Weapon+ Damage
Every pilot should consider keeping a knife on hand as a last resort. This weapon can cut through flight suits and some armors with ease.










Inventory
clothing

Shield Cell Bank
Activation: Open [NOTES] for instructions on use.
Installed in a utility slot, this small device will quickly recharge personal shield devices and some weapon types. The device will last through a mission without maintenance if used properly. It takes some time to cool down after use or the user risks causing a meltdown.

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