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CMDR Layzanya
16,446   555,059

layzanya#0

Sapphire Marquis

Roleplay Gear

Gear is currently unlocked

555,059
16,446
Forculus Chronometry Wrist Clock
Fabricated by the Forculus Brothers on Irrational Exuberance in the Forculus System, this highly luxurious time piece is designed specifically for classy individuals from the Federation of Independent Pilots. They are intentionally rare to protect their value while knockoff versions are more common. Some designs are susceptible to gravitational fluctuation but this model only simulates traditional function with clockwork. The display itself is holographic. Supporters of the product may get a significant boon to relations with its maker.
x 2,000 (100%)
Conventional Jacket
[Lightweight Armor]
Utility Slots: 1
Ability: This jacket can provide basic resistance to stabs and cuts from melee attacks.

This smart-wired jacket comes in a wide variety of styles, materials, and colors and features all of the expected technological accessories of the 34th century. It provides some much-needed protection for a street-smart pilot.
x 50 (50%)
HoloStream Recorder
This device is essential for those wanting to film for the highest quality streams of Aisling Media, specifically The People's Media. It can also be used to start your career as a reporter by getting direct access to the live stream while on location of the action.
Consider owning one of these if you are trying to sell a story to Alicia Mellor.
x 100 (100%)
💾 Diamond Market Hack - Olive
Diamond Market Hacks are scripts crafted by talented technophiliacs specifically to manipulate the Diamond Market in various ways. Their hacks are guarded secrets and go by a color code known to only those in their network. This device must be slotted into a terminal or holopad to function. The Diamond Market will not appreciate penetrations into their systems and will retaliate if the hack is traced to its source.

[This device cannot be copied to a Crystal Memory Bank. You can access the information using NOTE when you own the device.]
x 1,000 (100%)
Manticore Tormentor
Light Thermal/Kinetic Weapon
Attack: 2d4+10 [Focus]
Weight: 4.2 lb
Ability: Effective against shields and armor. Critical (4) gives a second free shot.

Added to the Diamond Market through Pioneer Supplies, this six-shot plasma pistol built by Manticore is fairly effective against both shields and armor, but its relatively low rate of fire, low ammo capacity, and fairly short effective range limit its utility. It has a long travel time as well. It is most useful for quickly finishing off opponents at closer ranges.
x 7,000 (100%)
Knife
Melee Kinetic Weapon
[+5 Dexterity Defense]
Attack: 1d10+8 [Precision]
Weight: 1.6 lb
Ability: If an enemy engages in melee while the user is using ranged weapons, switching to and attacking with the knife is a free action. Critical (10) can ignore armor.

Every pilot should consider keeping a knife on hand as a last resort. This weapon can cut through flight suits and some armor with ease. The Diamond Market provides one as a gift to all CMDRs with an account.
x 30 (60%)
Visual Assistant System
[+5 Wisdom Defense] [Visual Enhancement]

This system is a face-worn device that enhances vision over long distances or in adverse weather like smoke or fog. It helps users spot shapes and symbols and can identify bodies through walls in most cases. However, it's not immune to E.G.G. attacks.

💀 [Unsuitable for hazardous environments]
x 1,200 (100%)
Light Shield Generator
Light Thermal and Kinetic Defense
Defense: 50
Recharge: 1 Turn Delay

This personal suit integrated shield continuously protects the user from lasers and projectiles while active. This model does not obstruct the user, does not consume cell banks, and wraps around the body contours making it superior. It can be recharged quickly using an armor integrated Shield Cell Bank or increased in power by any form of shield booster. It is vulnerable to EMP attacks.
x 4,500 (100%)
Stealth Boots
[Improves Stealth]
Classified as an armor modifier, this equipment muffles sound caused by movement over a variety of terrain thanks to the work of computer-regulated gel pads. While making the user silent it gives no armor benefits.
x 5,000 (100%)
Encryption Cracking Unit
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will detect encrypted communication data and decipher it before storing information in a memory device and shared with a squad. It can also help prevent hostile viruses and hack into active or recent transmissions at the cost of heat buildup.

[Use can take place at user's will or when a communication is flagged with ECU]

x 3,000 (100%)
RaidSys AutoHack LvL 03
This tool has a complex script and mechanical parts. When placed on a device, it embeds itself and launches a hacking script to infiltrate the system quietly.

The RaidSys AutoHack LvL 03 will hack any security Level 03 system, particularly Networks and Turrets.

[Disposable items are consumed after a single use.]
x 600 (100%)
Chatterbox
This small object is a relatively inexpensive speaker box that once activated via the user remotely will begin compounding and broadcasting sound samples including voices, music, and environmental ambiance to serve as a distraction. It does this using a recording device as well as picking up audio signals it intercepts (even background radiation). This item can be thrown or fixed to a location. Once triggered, it will broadcast gibberish until it burns out after an hour.
[Disposable items are consumed after a single use.]
x 110 (100%)

Inventory

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accessories
Arachnid Spawn Countermeasure
Based on the Rodent Population Regulator, this device emits high frequency sounds which will repel the Dheurapidus-Emskinn-Expandere Arachne 17, better known as Spawn Spider, to a distance of 5 meters. Without this device, the user is exposed to the horrors of the Arachnid Spawn Grenade, a certain death in seconds should the creatures penetrate your armor. This device is an experimental one developed by Life's Rift and funded by Overseer Allan Quatermain. Local supply of this device is limited to the production efforts of CMDRs in the Cubeo system.
x 1,000 (100%)
x1
Automated Turret K1
Medium Kinetic Weapon | Automatic Control
Attack: 10d2 [Spray]
200m Range | 24hr Battery

Light-framed computer-operated multi-cannon will target hostiles using smart software that analyzes data from the squad. It can be deployed during a mission but redeployment takes time. It has a moderate firing rate and excellent armor.
x 6,000 (100%)
x2
Automated Turret S1
Medium Kinetic Weapon | Automatic Control
Attack 6d5 [Spread]
200m Range | 24hr Battery

Light-framed, computer-operated shotgun will target hostiles using smart software that analyzes data from the squad. It can be deployed during a mission but redeployment takes time. It has a moderate firing rate and excellent armor.
x 6,000 (100%)
x5
Ballistic Computer
This device interfaces with any long range weapons or targeting systems and is used to convert environmental data and target information into a trajectory correction the user can apply to strike a target. For kinetic weapons the device will provide an aiming reticle that corrects what would otherwise be a missed shot by compensating for air resistance, thermals, gravitational pull, among numerous other factors. For thermal, the computer will provide optimal targeting points to maximize the shot based on factors like distance and thermal resistance.
x 800 (80%)
x1
Camera Drone
No Weapons | Manual Control
500m Range | 8hr Battery

This device is a compact media capture unit with a high-powered recorder, ideal for private journalists. It provides excellent aerial coverage for events and can operate for 8 hours within a 500-meter range of the user.

[⁜ Drone Operation Controller or relevant
Neurological Augmentation required]
x 1,000 (100%)
x1
Combat Drone
Medium Kinetic Weapon | Manual Control
Attack: 2d10+8 [Focus], 10d2 [Suppress]
300m Range | 8hr Battery

This device is a portable instrument of war, featuring twin multi-cannons, point defense, and basic sensors. Though not highly agile, it effectively defends the user and suppresses hostiles.

[⁜ Drone Operation Controller required]
x 10,000 (100%)
x2
Crystal Memory Bank
This high-tech device is capable of storing a Exabyte of encrypted data making it an ideal way to transport secure information outside of your ship. Missions requiring data delivery in person will require a memory storage device of some kind so it is a good idea to keep at least one on hand.

[Memory Banks are required for storing data packages which can be delivered to a mission provider. It can be exchanged with a Used Memory Bank if there is data on it that is worth selling or delivering.]
x 500 (100%)
x1
Diamond Container - 100lb
This one hundred pound container contains exactly one thousand physical diamonds. These diamonds are encoded by a laser which gives them their value on the Diamond Market. They are only made available for clients with Diamond Membership via special order. Each diamond weighs exactly 45.3592 grams and follow a millennium old circular brilliant cut with fifty-eight sides representing the original sponsors of the Diamond Market.
x 1,000 (100%)
x588
Diamond Ring Memory Bank
This large diamond can hold a Terabyte of data beamed into its structure. While not secure, the ring can easily avoid detection during espionage missions. The largest drawback of this style of memory storage is that data cannot be edited, only deleted.

[Memory Banks are required for storing data packages which can be delivered to a mission provider. It can be exchanged with a Used Memory Bank if there is data on it that is worth selling or delivering.]
x 800 (100%)
x1
Drone Operation Computer
Required for programming, launching, and controlling drones or self driving vehicles, this handheld device has all of the software required for drone operations. While drone operation control rooms full of displays and relays are the norm, the DOC makes drone missions possible while in the field. When pairing to a vehicle, it must be capable of self driving for remote control to be possible.

[The DOC must be paired to one drone and cannot be changed while in combat]
[Only one DOC can be equipped at a time]
x 500 (100%)
x1
GalNet Victory
Class: Commercial [Branch of Sight]
Engine: Powerplant
Fuel: Hydrogen
Speed: 19 m/s
Self Driving: No
Seats: 8 (24)
GalNet Embedded Systems and Scanner Dynamics cooperated on this research vessel in 2982. It is a mobile laboratory for remote world projects. It has no integrated defense systems but is well armored against environmental hazards and wildlife. It is restricted from public roads due to size.
x 8,000 (100%)
x1
Holo-Me Extender
This equipment can be installed at your location to extend your Holo-Me interaction ability in CMDR rented locations outside of the Diamond Plaza Hub. It is also useful for interacting with certain characters securely, especially characters in shadow.

Use this item to make your communications more secure as Holo-Me operates on a quantum network. The only way a hacker can intercept your transmission is by using an Encryption Cracking Unit.
x 400 (80%)
x1
Jimenez Cocodrilo
Class: Motorcycle
Engine: Electric
Fuel: Battery
Speed: 70 m/s
Self Driving: No
Seats: 1
The Jimenez Automotive build some mean bikes named after various reptiles. The Cocodrilo is a bullet build bike with enclosed hubs, Ferngate Plexi glass, and a slim profile. This model is popular with criminals because of the protection they can provide on the street. It is not comfortable for long trips.
x 30,000 (100%)
x1
Jimenez Dragon
Class: Motorcycle
Engine: Electric
Fuel: Battery
Speed: 88 m/s
Self Driving: No
Seats: 1 (2)
The Jimenez Automotive build some mean bikes named after various reptiles. The Dragon is incredibly fast and agile on city lanes. They are also very heavy compared to other motorized bicycles with only Seracia models weighing more. The Dragon is an excellent choice for racers as well.
x 71,400 (100%)
x1
Paesan Buttercup
Class: Segway
Engine: Electric
Fuel: Lane Power
Speed: 30 m/s
Self Driving: Yes, Forced
Seats: 0 (1)
Common on space stations but popularized in Cubeo by Forculus Mobsters, this enclosed segway is so small that you could drive it through a doorway. The passenger is forced to stand while the autonomous vehicle drives from one predetermined location to another. They are terrifying to ride.
x 864 (60%)
x1
Paesan Daisey
Class: Quadricycle
Engine: Electric
Fuel: Lane Power/Battery
Speed: 16 m/s
Self Driving: Yes
Seats: 2
Common on space stations but popularized in Cubeo by Forculus Mobsters, this tiny car is basically twice the width of the Pansie, adding enough room for a center console storage, two cup holders, and a fire extinguisher. Not all elevators will permit them so be sure to inspect weight capacity.
x 3,360 (60%)
x1
Paesan Dandelion
Class: Quadricycle
Engine: Electric
Fuel: Lane Power/Battery
Speed: 14 m/s
Self Driving: Yes
Seats: 4
Common on space stations but popularized in Cubeo by Forculus Mobsters, this mini car is incredibly practical in places where space is a very limited commodity. The Dandelion is an extended version of the Daisy which allows two additional passengers. While effective in stations, they are dangerous in busy traffic.
x 4,440 (60%)
x1
Paesan Pansie
Class: Quadricycle
Engine: Electric
Fuel: Lane Power/Battery
Speed: 12 m/s
Self Driving: Yes
Seats: 1
Common on space stations but popularized in Cubeo by Forculus Mobsters, this tiny car is not to be taken lightly as driving them on streets almost guarantees a traffic collision. It does have its benefits and is cheap. A convertible version is half the weight. Most businesses don't allow them indoors.
x 1,680 (60%)
x1
Techeroni Plushie
This small doll is a collector's edition of a series highlighting the heroes of famous events connected to the Prismatic Imperium. It features the ability to speak pre-recorded lines with a squeeze. This is Techeron who was credited with the destruction of Spencer Isaak after a long journey of playing the Song of the Void against him. He is largely responsible for the phrase "By Achenar" being associated with various university games.
x 55 (110%)
x25
𝄞 Gradiant Dreams 3302
Grade: 2

Artist: Ashley Harken

This is a multiple print piece of artwork. The Diamond Market has clients who are interested in purchasing this artistic asset due to the intrinsic value.

View [Notes] for a detailed description of the work of art.
x 24,500 (100%)
x1
𝄞 Neon Clouds 3305
Grade: 2

Artist: Carson Platly

This is a multiple print piece of artwork. The Diamond Market has clients who are interested in purchasing this artistic asset due to the intrinsic value.

View [Notes] for a detailed description of the work of art.
x 19,500 (100%)
x1
𝄞 Parrot for Dinner
Grade: 1

Artist: Cristiano Verderosa

This is a common piece of artwork. The Diamond Market has clients who are interested in purchasing this artistic asset due to the intrinsic value.

View [Notes] for a detailed description of the work of art.
x 4,300 (100%)
x1
𝄞 The Girl Discovers Passion 3299
Grade: 2

Artist: Caspian De Luca

This is a common oil painting measuring 1.8 meters in height, painted in 3299. The Diamond Market has clients who are interested in purchasing this artistic asset due to the intrinsic value.

View [Notes] for a detailed description of the work of art.
x 13,750 (100%)
x1
💾 Operation Broccoli
Crystal Memory Bank with a complicated script copied by Marcus DiPalo.

[Memory Banks are required for storing data packages which can be delivered to a mission provider. You can access the information using NOTE while the bank is equipped.]
x 500 (100%)
x1
💾💾💾 Greeting Card
A greeting card with a display of bright flowers and lights shining upon them. An effigy of a raven sits in the corner.
x 1 (100%)
x1
clothing
Bedazzling Formal Suit
[+5 Charisma Defense]
Utility Slots: 3
This attire is a highly decorative fashion statement for formal parties and celebrities. It provides low defense and high style. It can be worn in conjunction with armor modifiers. It is popular among nobility and celebrities.
x 7,000 (100%)
x1
Chaff Launcher
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will launch a shower of light weight tracking disruptors making the user nearly invulnerable to enemy drones, visual assistant systems, and sensors by wildly expanding the user's heat signature. It has enough ammo to last through most engagements. It creates very little heat.
x 100 (100%)
x3
Combat Helmet
[Lightweight Armor] [Flash Bang Defense]

This combat helmet offers average protection for the head. It also protects against Flash Bang Grenades but remains vulnerable to E.G.G. attacks. The helmet can be manually deployed from the base of the neck or automatically in hazardous environments.
x 5,000 (100%)
x5
Conventional Vambrace
[Lightweight Armor]

The standard vambrace is a light guard for the forearm that works in conjunction with armors worn by the user. It is crafted from a variety of materials including leathers or synthetic polymers. Commonly it is lined with smart fabrics that allow power to reach any wrist-mounted computer displays or tracker lights. Mercenaries are encouraged to extend the protection of their jackets with a vambrace like this one as armors tend to dedicate their focus on protecting the torso rather than the arms.
x 300 (60%)
x25
CryoMed Health Pack
[Reusable Health Kit for Squad]

This pack contains cutting-edge medical technology for stabilizing critical injuries in the field. When used the injured person will be able to resume a mission so long as no further critical injuries are sustained. The wearer of the pack can assist the entire squad as the items are not disposable making it an excellent choice for a dedicated medic. The pack is however heavy, greatly reducing agility.
x 1,200 (100%)
x5
Drone Neutralizer Unit
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will launch a shower of charged particles to disrupt drone communications, causing airborne drones to suffer similar effects to an EMP. It is very effective against small drones such as the sentry, camera, or spy drone. Large drones like the Mongoose and Meerkat are largely immune. The Drone Neutralizer Unit has enough ammo to last through most engagements. It creates very little heat.
x 5,000 (100%)
x3
Environmental Layout Scanner
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will map out landscapes and structures and store the information in a memory device. It can allow the user to see building layouts during combat missions and occasionally give an explorer valuable insight to the environment. It will not detect people or animals.
x 500 (100%)
x1
Force Burst Wrist Guard
[Force Burst Ability]

Classified as an armor modifier, this highly compact defense mechanism is ideal for close-quarters combat as it can create a pulse burst on contact, shoving attackers to the floor or at least a good distance from you, buying that time you need to escape or draw your weapon. It is non-lethal but would be considered a crime if used against an Imperial Citizen outside of combat. It can be worn in conjunction with any clothing or accessories.
x 1,560 (60%)
x1
Hacking Extender
[Grants a Hacker Ranged Targets]

This simple collection of finger rings and a wristband will allow the user to relay hacking targets to any hacking system in the party. It is ideal for targets out of range or for discrete activities at functions such as dinner parties. It will go unnoticed by most individuals despite the dramatic gesture it requires to work. It can be worn in conjunction with any clothing or accessories.
[User must web their fingers out toward the intended target.]
x 3,500 (100%)
x1
Hacking System
Cores Processors: 5 [d20s]

This computer grants the tools for hacking devices when plugged in. Devices include doors to security networks up to security level 5. It can be worn in conjunction with any clothing or accessories. When paired with someone using a hacking extender, it can hack anything they point at.

[1-Doors] [2-Surveillance]
[3-Defense Systems] [4-Turret Grids]
[5-Networks]
x 5,800 (100%)
x1
Heat Sink Launcher
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will pull heat from all personal items and other utility modules before discharging it in a small disk. It has enough ammo to last through most engagements. The user can avoid detection from sensors and use devices with heavy heat creation. Disks can become hot projectiles if abused.
x 300 (100%)
x1
Holo-Haptic Avatar Gear
[Sensory Control in Simulations]

This advanced device pairs with smart clothing for immersive holo-simulations. Created by Conway Holo Productions, it offers quality haptic feedback, motion capture, temperature regulation, and biometry systems. Usually too advanced for civilians, users may forget they're in a virtual world as the avatar gear seamlessly connects senses to the simulation.

💀 [Must have equipped for simulations]
x 500 (100%)
x1
Light Frame Exo-Suit
[-20 lb]
Utility Slots: 2

The exo-suit is a mobile machine worn on the body, enhancing limb movement with increased strength and endurance. The light frame version is the most agile, allowing quick movement while assisting with heavy lifting. It slightly reduces the weight of attached gear, making it ideal for scouts, snipers, and scientists.
x 8,000 (80%)
x1
Medium Frame Exo-Suit
[-30 lb]
Utility Slots: 3

The exo-suit is a wearable mobile machine powered by various technologies, enhancing limb movement with increased strength and endurance. The medium frame version strikes a balance, enabling relatively fast movement while assisting with heavy lifting. It reduces the weight of attached gear by an average amount, making it suitable for soldiers, bounty hunters, and criminals.
x 16,000 (80%)
x1
Nisara Multitech Custom Jacket
[Mediumweight Armor]
Utility Slots: 6
Ability: This jacket can provide resistance to thermal, kinetic, and explosive attacks.

This high-grade and lightweight jacket from Nisara Multitech is an exemplary Imperial design serving as a defense unit for tactical operations. It features the maximum utility slots a battery can support and integrates them with layers of cutting-edge personnel armor. It was crafted specifically for pilots serving the Prismatic Imperium.
x 24,000 (120%)
x1
Prism Plated Dress
[+5 Charisma Defense]
Utility Slots: 2
This attire is a respectable fashion statement for imperial citizens in public. It provides low defense and high style. It can be worn in conjunction with armor modifiers. It is popular among nobility and celebrities.
x 14,500 (100%)
x1
Remlok Flight Suit
[Base Gear]
Remlok's iconic flight suit has become the staple uniform for countless pilots of all professions. Such is its success that even the Pilots' Federation supplies new Commanders with the suit as standard.

This suit can be worn under any clothing, granting environmental protection from extreme temperatures and hazards such as rapid depressurization and extreme blood loss.

☀︎ [Provided by the Diamond Market]
x 0 (0%)
x1
Roller Shoes
[+5 Dexterity]
Classified as an armor modifier, this equipment features small multi-directional wheels that allow the wearer to skate around in environments with steady gravity. An optional controller will direct the motorized wheels to improve rolling speed for recreational or combat use. When combined with thrusters or jetpacks, these shoes can improve agility in combat.
x 2,500 (100%)
x1
Tactical Armor
[Mediumweight Armor]
Utility Slots: 5
Ability: This armor can provide resistance to thermal, kinetic, and explosive attacks.

This high-quality combat armor was popular among Isaak's Elite Squad. It provides high defense and medium style. The wearer is agile and quiet while carrying conveniently accessible slots for ammunition, grenades, and clips for weapons. It features 5 utility slots for defense improvements and is popular among independent mercenaries.
x 17,000 (100%)
x1
Vigor Shield Booster
Activation Command:
Open [NOTES] for instructions on use.

Installed in a utility slot, this device triples (300%) the capacity and charge of shield defenses at the cost of a tremendous heat surge. A burst shield requires activation prior to the burst but can be used at anytime with a shield generator. It has no effect on kinetic shields or thermal weapons. It is awarded to accomplished Vigor agents being more powerful than conventional models but with reduced integrity. Shields cannot exceed the capacity of the largest equipped booster.
x 1,500 (100%)
x1
Zero-G Thrusters
[Agility Booster for Space]

When strapped to clothing, this device will improve the ability to maneuver in the void. Whether you are on a quest to extract an artifact in space or involved in a low-gravity arena duel, you will need the micro thrust abilities that this provides. It is ineffective above 1g and will reduce agility when planet side due to the weight of carried fuel and awkward shape. It is safe and reliable in space.
x 600 (100%)
x15
Zero-G Thrusters Advanced
[Agility Booster for Space]

For careers or hobbies in low-gravity environments, this device is essential. It's ineffective in gravity greater than 1g but excels in space. It offers an advantage against hostile forces with powerful thrusters for precise adjustments, unlike cheaper models. The main limitation is its bulky weight on planets due to carrying a significant amount of fuel.
x 1,500 (100%)
x5
gear
Assault Beamer
Heavy Thermal Weapon
Attack: 1d10+5d8 [Focus], 10d5+5 [Sweep]
Weight: 64 lb
Ability: Concentrated attacks burn through cover and armor while sweeping attacks can suppress targets. Critical (10) on an enemy can cause their gear to lethally explode.

This beam laser is effective for cutting through armor quickly. It is heavy and prone to overheating during extended use but it inflicts a consistently powerful beam.
x 10,000 (100%)
x5
Bi-Weave Shield Generator
Heavy Thermal and Kinetic Defense
Defense: 300 (150 single hit)
Recharge: 1 Turn Delay

This personal suit integrated shield continuously protects the user from lasers and projectiles when active. Double the weave structures mean double the passive shield recharge at the cost of overall strength meaning it can take more hits from isolated sources, but less from a heavy attack. It can be recharged quickly using a Shield Cell Bank or increased in power by any form of shield booster. It is vulnerable to EMP attacks.
x 20,000 (100%)
x1
Blade
Melee Kinetic Weapon
Attack: 1d20 [Precision], 4d5 [Slash]
Weight: 4.6 lb
Ability: Effective against armored targets. Critical (20) ignores armor and grants a second attack.

This highly adaptable sword is popular among gifted melee pilots. It can slice through many armors while avoiding attention generally created by thermal glowing weapons. The only downside to this blade is that it cannot clash against a thermal-infused weapon without the risk of being cut into pieces.
x 500 (100%)
x10
Callaghan Heavy Pistol
Light Kinetic Weapon
Attack: 2d8 [Focus], 6d4 [Burst]
Weight: 1.8 lb
Ability: Effective against light armored targets. Integrated torchlight can illuminate dark areas. Critical (8) provides a second attack.

This specialized sidearm packs a serious punch and is popular among mercenaries. The weapon is developed by Callaghan Firearms and has an integrated tactical flashlight. It fires a large caliber projectile.
x 1,500 (100%)
x4
Callaghan Revolver
Light Kinetic Weapon
Attack: 2d6+3 [Focus], 6d3 [Burst]
Weight: 2 lb
Ability: Effective against light armored targets. Critical (6) provides two free Burst attacks.

This revolving cylinder-styled sidearm packs a punch and is popular in many frontier worlds where a show of force is the primary means of maintaining control. The weapon is developed by Callaghan Firearms and is known for being reliable and accurate. It fires a large caliber projectile.
x 2,800 (80%)
x5
Chain Gun
Heavy Kinetic Weapon
Attack: 1d10+5d8 [Focus], 10d5+5 [Spray]
Weight: 50 lb
Ability: Attacks can suppress enemies. Critical (10) can flush enemies out of cover.

This rotating multi-cannon is effective for suppressing the opposition where accuracy is no concern. It is heavy and takes a substantial amount of time to reload, but the projection of lead makes it well worth it.
x 4,000 (80%)
x5
Conventional Shield Generator
Medium Thermal and Kinetic Defense
Defense: 100
Recharge: 1 Turn Delay

This personal suit integrated shield continuously protects the user from lasers and projectiles while active. Personal shields are superior to burst shields as they passively recharge and hug the contours of the body. It can be recharged quickly using an armor integrated Shield Cell Bank or increased in power by any form of shield booster. It is vulnerable to EMP attacks.
x 10,000 (100%)
x5
CryoMed Health Kit
This kit contains cutting edge medical technology for stabilizing critical injuries in the field. When used the injured person will be able to resume a mission so long as no further critical injuries are sustained. Each additional critically injury risks unconsciousness and the possibility of death if not aided by a squadmate.

[This item is used to heal critical injuries. Disposable items are consumed after a single use.]
x 500 (100%)
x5
Diamond Market Oppressor
Medium Thermal/Kinetic Weapon
Attack: 1d20+1d6 [Focus], 4d6 [Sweep]
Weight: 14.4 lb
Ability: Attacks focused on single target are more effective. Critical (20) gets a free attack opportunity with a light weapon. +User choice from Odyssey mod list.

Customized specifically for enforcers of the Diamond Market by Manticore, this plasma rifle balances a high fire rate with comparatively modest damage output. It is one of the most effective weapons available, modified by the enforcer that used it.
x 20,000 (100%)
x1
Directional Burst Shield
Light Thermal Defense
Defense: 50
Recharge: No Delay

A directional burst shield is worn on the off hand and projects a body-sized thermal wall as in a singular direction using small disposable shield banks. Unlike vehicle shields, it prevents the user from firing back while active. Turning it on/off is done by ejecting spent shield banks and triggering new ones. It is vulnerable to EMP attacks.
x 250 (100%)
x15
Electromagnetic Pulse Grenade
Utility/Laser Weaponry Countermeasure
+ Damage
This single use device can eliminate functionality of utilities, burst shields, and laser weaponry in a large area. It is also useful for destroying drones, vehicles, and turrets, larger drones like the Mongoose will require more to take down. Effective for the duration of a battle.

[Disposable items are consumed after a single use.]
x 1,200 (100%)
x5
Evex Long Barrel Laser Pistol
Medium Thermal Weapon
Attack: 2d10+2d4 [Focus]
Weight: 12 lb
Ability: Attacks may overheat targets. Critical (10) can set enemies on fire.

This outdated weapon represents a time when Imperials needed the biggest guns while flying the largest ships. Now that there are restrictions in place on the size of warships, the culture that popularized this weapon has vanished making it popular with collectors.
x 30,000 (100%)
x1
Flash Bang Grenade
Disorienting Weapon
+ Damage
This single use device can disorient unsuspecting opponents by disrupting their vision and hearing for some time by creating a bright flash of light and concussive blast. Drones are not impacted.

[Disposable items are consumed after a single use.]
x 100 (100%)
x5
Force Projector
Melee Force Weapon
Attack: 1d5(+500) [Bash]
Weight: 40 lb
Ability: Concussion strike equal to 35.5k Newtons against an even and stable surface but has a single charge before reloading.

This heavy tool is used to breach ship canopies. The projector can be pressed against a surface to blast it with tremendous force, often breaking through it. It takes time to reload the force canister but is effective at creating new passages, getting past doors, smashing walker drones, and capturing ships.
x 24,000 (100%)
x5
Forculus NDA-44
Light Thermal Weapon
Attack: 1d8 [Focus]
Weight: 0.6 lb
Ability: Can be smuggled past security in some instances. Critical (8) triples the attack power.

Smugglers in the Forculus system made this battery-operated weapon popular because it is almost too small to hold making it easy to smuggle into places that prohibit weapons. It is commonly used to kill bounty hunters under the table.
x 300 (50%)
x1
Fragmentation Grenade
Heavy Explosive Weapon
Attack: 40(+40 if Unshielded) [Splash]

This single use device can ensure a great deal of damage to a rather large area. It is twice as effective against unshielded targets.

[Disposable items are consumed after a single use.]
x 500 (100%)
x5
Heavy Armor Shield
Heavy Kinetic Defense
Defense: 400

A powerful alternative to the burst shield, this heavy armor will repel heavy attacks. The only drawbacks is the cumbersome weight and lack of sustainable and rechargeable thermal defense. Considering the drawbacks, the shield is immune to EMP attacks and will hold against a heavy barrage for longer than the thermal counterpart, but with the lack of longevity from recharge, users should play to its strengths in quick assaults.
x 3,000 (100%)
x15
Heavy Shield Generator
Heavy Thermal and Kinetic Defense
Defense: 200
Recharge: 1 Turn Delay

This personal suit integrated shield continuously protects the user from lasers and projectiles while active. Unlike burst shields, this model does not obstruct the user in any way, does not consume cell banks, and wraps around the body contours. It can be recharged quickly using a Shield Cell Bank or increased in power by any form of shield booster. It is vulnerable to EMP attacks.
x 30,000 (100%)
x1
Knife
Melee Kinetic Weapon
[+5 Dexterity Defense]
Attack: 1d10+8 [Precision]
Weight: 1.6 lb
Ability: If an enemy engages in melee while the user is using ranged weapons, switching to and attacking with the knife is a free action. Critical (10) can ignore armor.

Every pilot should consider keeping a knife on hand as a last resort. This weapon can cut through flight suits and some armor with ease. The Diamond Market provides one as a gift to all CMDRs with an account.
x 30 (60%)
x49
Light Armor Shield
Light Kinetic Defense
Defense: 100

These plates provide quick-deploy armor, springing open upon impact with the ground. They aren't vulnerable to EMP attacks. They offer almost indefinite defense against thermal and kinetic attacks from small to medium fire, with large kinetic attacks minimized.
x 100 (100%)
x15
Light Shield Generator
Light Thermal and Kinetic Defense
Defense: 50
Recharge: 1 Turn Delay

This personal suit integrated shield continuously protects the user from lasers and projectiles while active. This model does not obstruct the user, does not consume cell banks, and wraps around the body contours making it superior. It can be recharged quickly using an armor integrated Shield Cell Bank or increased in power by any form of shield booster. It is vulnerable to EMP attacks.
x 4,500 (100%)
x4
Manticore Executioner
Heavy Thermal/Kinetic Weapon
Damage: 1d30+30 [Focus]
Weight: 32 lb
Ability: Attacks can incapacitate targets. Critical (30) can destroy most targets.

Added to the Diamond Market through Pioneer Supplies, this semi-automatic long-range plasma rifle with high damage output and a low rate of fire is the perfect complement to a trained marksman. Its slow velocity projectiles make it difficult for large distances, though when ambushing it is incredibly effective.
x 19,600 (140%)
x5
Manticore Intimidator
Medium Thermal/Kinetic Weapon
Attack: 1d30+5 [Focus], 6d5 [Spread]
Weight: 12 lb
Ability: Near targets are knocked prone. Critical (20) guarantees a high damage output against the target, decimating shields and armor.

Added by Pioneer Supplies into the Diamond Market, this Manticore-built semi-automatic plasma shotgun delivers a hefty blow but suffers from limited ammo and high recoil. It's highly effective at short range, favored by strikers for close-quarters combat.
x 7,000 (100%)
x1
Medium Shield Generator
Medium Thermal and Kinetic Defense
Defense: 150
Recharge: 1 Turn Delay

This personal suit integrated shield continuously protects the user from lasers and projectiles while active. Unlike burst shields, this model does not obstruct the user in any way, does not consume cell banks, and wraps around the body contours. It can be recharged quickly using an armor integrated Shield Cell Bank or increased in power by any form of shield booster. It is vulnerable to EMP attacks.
x 12,000 (100%)
x5
Missile Launcher
Heavy Explosive Weapon
Attack: 1d10+30 [Splash]
Weight: 46 lb
Ability: Attacks can destroy cover, vehicles, and drones. Critical (10) can trigger an incendiary explosion that sets cover ablaze.

Carried over the shoulder, this weapon will level the field with an explosive projectile. It is not intended for close-quarter combat and should be handled with care around allies.
x 6,200 (100%)
x5
Multi Directional Burst Shield
Medium Thermal Defense
Defense: 200
Recharge: No Delay

This standardized burst shield is effective in combat. It is worn on the arm and will deploy a body sized shield the curves around the peripherals, defending the user from medium attacks. Using disposable cell banks to activate at will, it can be recharged quickly using a Shield Cell Bank or increased in power by any form of shield booster. It is lighter than a kinetic shield but vulnerable to EMP attacks.
x 5,000 (100%)
x15
Overcharged Plasma Cannon
Heavy Thermal/Kinetic Weapon
Attack: 4d25 [Splash]
Weight: 64 lb
Ability: Attacks can eliminate large groups of targets. Critical (25) can cause target gear to also explode and demolish structures.

This heavily modified weapon is cumbersome, difficult to aim, and incredibly dangerous to everyone including the user. Its slow projectile is lethal for everyone within range of its thermal blast. It is heavy and prone to overheating after a single use.
x 20,000 (80%)
x1
Plasma Cannon
Heavy Thermal/Kinetic Weapon
Attack: 4d20 [Splash]
Weight: 56 lb
Ability: Attacks can incapacitate groups of targets. Critical (20) can cause target gear to also explode, increasing the radius of destruction.

This weapon is cumbersome and very difficult to aim, but its slow projectile is lethal for everyone within range of its thermal blast. Handle the cannon with care around allies.
x 15,000 (100%)
x5
RaidSys AutoHack LvL 01
This tool has a complex script and mechanical parts. When placed on a device, it embeds itself and launches a hacking script to infiltrate the system quietly.

The RaidSys AutoHack LvL 01 will hack any security Level 01 system, particularly doors or personal computers.

[Disposable items are consumed after a single use.]
x 100 (100%)
x5
RaidSys AutoHack LvL 02
This tool has a complex script and mechanical parts. When placed on a device, it embeds itself and launches a hacking script to infiltrate the system quietly.

The RaidSys AutoHack LvL 02 will hack any security Level 02 system, particularly doors or vehicles.

[Disposable items are consumed after a single use.]
x 250 (100%)
x5
RaidSys AutoHack LvL 03
This tool has a complex script and mechanical parts. When placed on a device, it embeds itself and launches a hacking script to infiltrate the system quietly.

The RaidSys AutoHack LvL 03 will hack any security Level 03 system, particularly Networks and Turrets.

[Disposable items are consumed after a single use.]
x 600 (100%)
x4
RaidSys AutoHack LvL 04
This tool has a complex script and mechanical parts. When placed on a device, it embeds itself and launches a hacking script to infiltrate the system quietly.

The RaidSys AutoHack LvL 04 will hack any security Level 04 system, particularly Defense Grids and Quantum Networks.

[Disposable items are consumed after a single use.]
x 2,000 (100%)
x4
Remlok Pack
This kit can be a real lifesaver as it is the most advanced technology for prolonging life in an event of decompression. It has preserved lives of pilots blown out into space without a pressurized suit, though it is not recommended for such extremes.

[This item is used during decompression. Disposable items are consumed after a single use.]
x 1,000 (100%)
x1
Shock Grenade
Heavy Force Weapon
Damage: 10

This single use device can throw opponents to the ground with a massive shockwave of force. It is used to knock targets prone or force them out of cover. It is also effective against small aerial drones as the force will crash them.

[Disposable items are consumed after a single use.]
x 150 (100%)
x5
Sniper Rifle
Heavy Kinetic Weapon
Attack: 1d10+30 [Precision]
Weight: 32 lb
Ability: Targets highlighted by the squad or drone can be targeted through cover. Critical (10) can disable vehicles and large drones.

This weapon was built for long-range and features a standard high-powered scope. Electronically fired rounds provide precise discharge with minimal recoil. This rifle is not recommended for close combat.
x 8,000 (100%)
x5
Suppressed Pistol
Light Kinetic Weapon
Attack: 2d7 [Focus], 6d3 [Burst]
Weight: 2.2 lb
Ability: Attacks can incapacitate targets silently including personnel, small drones, cameras, and turrets. Critical (7) can incapacitate a target regardless of defense, so long as the target is not alert.

This specialty sidearm is popular for discrete operations due to the effective sound and muzzle flash suppression system integrated into the weapon. It temporarily isolates targeted security devices from their network.
x 2,400 (80%)
x1
TK Zenith
Light Thermal Weapon
Attack: 2d6 [Focus], 4d4 [Burst]
Weight: 2 lb
Ability: Effective against shielded targets. Critical (6) provides a second attack.

Added to the Diamond Market through Pioneer Supplies, this popular laser sidearm manufactured by Takada is an automatic burst-fire laser pistol with a high fire rate offset by comparatively low damage output. It is highly effective against shielded targets.
x 5,000 (100%)
x5
Tactical Kinetic Rifle
Medium Kinetic Weapon
Attack: 1d20 [Focus], 2d10 [Sweep]
Weight: 14.4 lb
Ability: Attacks can nullify targets without alerting their squad. Critical (20) gets a free attack opportunity with a light weapon.

This federal rile has been customized to be a versatile mercenary weapon. Standard among Spencer Isaak's crew of elite forces, it can be strapped to the hip and operated with one hand. A suppressor system will help make quiet work of groups of enemies.
x 4,000 (100%)
x1
Thermal Broadsword
Melee Thermal Weapon
Attack: 3d10+20 [Chop], 1d60 [Bash]
Weight: 32 lb
Ability: Attacks can destroy kinetic melee weapons and knock targets prone. Critical (10) can ignore armor.

Infused with a laser edge, thermal broadswords can cut through armor. The blade can withstand contact with other laser edges but continuous hits will overheat the core. Use heat sinks to keep the core from experiencing a meltdown.
x 2,500 (100%)
x5
Thermal Sword
Melee Thermal Weapon
Attack: 2d10 [Precision], 4d5 [Slash]
Weight: 6 lb
Ability: Effective against armored targets. Critical (10) ignores armor and grants a second attack.

Infused with a laser edge, thermal swords can cut through most armor. The blade can withstand contact with other laser edges but continuous hits will overheat the core. Use heat sinks to keep the core from experiencing a meltdown.
x 1,000 (100%)
x10
Ultra Directional Burst Shield
Heavy Thermal Defense
Defense: 300
Recharge: No Delay

The ultimate defense for a combatant under heavy fire, this shield deploys from the arm to protect the wearer from heavy attacks. The projection has a bi-weave pattern and curves around the peripherals of the user. Using disposable cell banks to activate at will, it can be recharged quickly using a Shield Cell Bank from a SCB utility or increases in power by a shield booster. It is vulnerable to EMP attacks.
x 15,000 (100%)
x5
⊘ Geawen Dance Dust
There may be no sound in space, but Geawen Dance Dust will bring the music inside your cockpit, and inside your head. You literally won't be able to stop dancing.

User may experience impaired judgement. Geawen Dance Dust is illegal in the Cubeo System.

[+10 Dexterity] [-10 Wisdom, Luck]
[Disposable items are consumed after a single use.]
x 250 (125%)
x5
⊘ Lyrae Weed
This infamous drug grown exclusively on 16 Lyrae 5 is still the narcotic of choice for overpaid celebrities and the super-rich. It has almost become more of a status symbol than a recreational drug.

User may experience reduced reaction time and impaired judgement. Lyrae Weed is illegal in the Cubeo System.

[+15 Charisma] [-10 Dexterity, Wisdom]
[Disposable items are consumed after a single use.]
x 330 (132%)
x5
⊘ Overdrive
Extracted from the juice of mollusks from Shente A 5, this liquid grants a brief enhancement to awareness and dexterity, giving the sensation of time slowing down. It allows the user to perform actions in quick succession but quickly wears off with an onset of fatigue. It is illegal in the Cubeo System.

[Grants double actions for one turn.]
[Causes fatigue for the next turn.]
[Disposable items are consumed after a single use.]
x 4,340 (124%)
x1
⊘ Tarach Spice
Made from crushed beetles, this mild euphoric drug has a number of side effects including turning the whites of addicts' eyes a subtle shade of green. Widely illegal, but favored in many anarchic systems where the green eyes are seen as a badge of an extreme lifestyle. User may experience impaired judgement and perception. Tarach Spice is illegal in the Cubeo System.

[+15 Dexterity] [-10 Wisdom, Charisma]
[Disposable items are consumed after a single use.]
x 376 (94%)
x5
mission items
Rare Fauna Data
A digital archive of fauna collected by a surface expedition team when visiting a planetary body. This data is focused on rare variants of animals discovered by researchers.

The Diamond Market can purchase it from you based on the current galactic average.
x 18,000 (100%)
x1
Ship Log Data
Digital archive of vessels that were detected by sensors from a navigation beacon, planetary settlement, or space station. Information contained includes vessel makes, names, and pilots as well as their flight patterns. It can come in handy for bounty hunters, security organizations, or corporations with nefarious intentions.

The Diamond Market can purchase it from you based on the current galactic average.
x 2,500 (100%)
x9
Small Fauna Data
A digital archive of fauna collected by a surface expedition team when visiting a planetary body. This data is focused on smaller variants of animals discovered by researchers.

The Diamond Market can purchase it from you based on the current galactic average.
x 2,600 (100%)
x1
Tactical Intelligence
Crystal Memory Bank storing information required by military field commanders and officers so they can plan for and, if necessary, conduct combat operations. This data can include enemy force compositions and movements, environmental data, weather analysis, strategic assets, or anything else vital to the coordinated efforts of a military entity.

The Diamond Market can purchase it from you based on the current galactic average.
x 1,000 (100%)
x20
⛭ Engineer
⛭ Production: Crew

Engineers are individuals who use scientific principles to problem solve, maintain, and facilitate the processes required to run a refinery on behalf of their employer. They can serve in Refineries, turning Raw Materials into Refined Materials.

x 5,000 (100%)
x5
⛭ Research Sample
⛭ Production: Input

A diverse assortment of biomatter, minerals, specimens and artifacts prepared for scientific study. Scientists can experiment with them in Laboratories to generate Research Data.

The Diamond Market can purchase it from you based on the current galactic average.
x 100 (100%)
x25
⛭ Scientist
⛭ Production: Crew

Scientists are individuals who conduct scientific research to advance knowledge in an area of interest on behalf of a client or institution. They can serve in Laboratories, studying Scientific Samples to produce Scientific Data.
x 5,000 (100%)
x5
⛭ Vacation Package
⛭ Production: Output

These bundled packets of travel vouchers and luxury perks are ready for tourist consumption. They are acquired by Diplomats in Commerce Centers who negotiate using Tourist Licenses.

The Diamond Market can purchase it from you based on the current galactic average.
x 1,100 (110%)
x1

Bio

~~

i n i t i a t i n g D a t a C o m b _ L i a s o n [ v 1 3 . 2 . 5 2 - a l p h a b r e a c h]

% c o p y i n g h o s t d r i v e . . . complete

% s c r u b b i n g h o s t d r i v e . . . complete

% c o m b i n g c l o n e d r i v e . . . complete

c o m p i l i n g . . .

c o m p i l i n g . . .

p r e s e n t i n g c l o n e d r i v e . . .

File: Pilots' Federation Commander Registration

Commander: Ellan Joel "CMDR Layzanya" Age: 25 (born July 19, 3284) Sex: Female Height: 1.73 m Weight: 62.6 kg Homeworld: Borann A 2 A Pilot's Liscence: 3301-07-20 CMDR Registration: 3302-10-31

WARNING: CMDR is on record for active mutiny and crimes against the Federation as an extension of CoreDynamics' interstellar kill-warrant.

e n d f i l e_

~~

% c o m p i l i n g v i d e o f o r m a t . . .

E R R O R

E R R O R

_C:RAsYouWere>BU>Blackbox>C_RAYW>Personal>PilotsLog>VideoLog>PL - c o r r u p t e d

i n i t i a t i n g D a t a C o m b _ S a l v a g e [v 8 . 1 0 . 3 - b e t a r e c o n s t r u c t i o n]

% d e c r y p t i n g v i d e o f o r m a t . . . complete

% c o m p i l i n g v i d e o s t r a n d s . . .

c o m p i l i n g . . .

c o m p i l i n g . . .

c o m p i l i n g . . . complete

p r e s e n t i n g s a l v a g e f o o t a g e . . .

File: Personal Log 3301-07-22

-The feed snaps to life, a low-quality screen illuminating a small refinery-Settlement dorm. The small room was populated by a dirty, young miner. She propped her arms forward on her desk, hair slicked back and an oil smudge smeared her cheek. "First day out flying Borann A2... legally. Hell, it was the safest I've felt flying that courier since 3298. No dodging Feds coming to check the LTD sites." The girl leaned back, soft-spoken: "Sixteen and still kicking, y'know..." she paused in consideration. "Eugene said to record these like I was talking to someone," she covered her mouth, the active hum of the refineries paused for no tragedy. "Watching them execute him like that... just or calling the Rats. He told me to 'look up to the old in a profession where one tends to die young'." She dropped her hand to her lap. "I see why. Gone at seventy and it wasn't even his fault."

~Ì̷̡̡͙̤̟̝̺̊̿́̊ͅ ̵̨̹̪̹͕̤̠̰͚͌̊͆̀͑̈́͝ͅR̶̡͍̝̣̠͛̍͑ͅ ̵̣̼͚͕̱͔̼͇̓̎R̸̻̟̦̪͉͌͂́̈́̆̄̄̿̃͘ ̸̖̘͚̦͗͋͐̈̋̃̆̍͝É̶̞̻̘ ̵̛͓̀̎̊̌͊̎̈̑̔Ţ̵̩̻͇̔͛̿̎̿̆͑̂̈́͘ ̸̧̡̩̰̗̥͆̆̒̏̅̋̋̋R̸̰̗͔͇̋̂͐̈̑̾ ̸̨̞̺͇̤̜̻͈̄̓͜͜E̷̛̟̰͎̝ ̸͕͐̔I̴͈̪̻̖̩̽̋͒̎͆͜ ̴̱̜̩̪̬̟̘̐́͗̉̑̓͠V̸͔̙̫̣̋͌̋͊͜ ̸̛͍̆̈́͑̿͐̓͋͘Ą̷̠̟̣͙̫̞̜̐̋̽̃̾ͅ ̴̮̪̓͐B̴̥̗̠̖̹̐̏̈́̃̎̅̆́͐̉ ̷͉͚͑̀́̽̓̅̽L̷̢̡̰̼̳͓͔͂̉͋͠͠ ̸̡̟̦̟͖̪̆É̴̝̭̣̟͖̜̞̤̥̍̏͗̚~ She reached forward to cut the feed. "This 'family' isn't even a mafia, it's a fucking cult! I'm gonna change this system. I'm going to change this whole damn galaxy!"

e n d f i l e_

File: Personal Log 3303-12-25

-The video comes to, a clear feed from a med bay sidetable. Laying on a bed, looking worse for wear, was Ellan. "Hey-o. Been out for two weeks, woke up on Christmas-eve. It's a wonder the wing still celebrates it, can't say I know what the holiday was even about. Chris says it's just something to hold onto. And god damn, there is nothing like a tumbling thirty-mil round ripping through your abdomen, even worse when the auto-stims don't deploy. The guys said it looked like a horror scene, blood gets everywhere in zero-g, huh?" She chuckled with a cough, one arm resting over her stomach, the other face-up by her side for the IV. "For homegirl's Christmas present," she gestured to herself. "They bloodied up the rest of Schnozler. Erin says 'the outside looks just like the inside'. The Courier's got one hell of a paintjob. And we won that CZ, hell we won that war."

"Ooh! And..." Ellan held up a Federal commission form to the camera. "Feds want me -well... us- on board for thargoid work. Homeland defense back in Asterope! They liked how I flew the Krait." She put the commission form back down. "I'd be lying if I said I wasn't a little bit nervous. Bio-tech like theirs? Hell of a fight, no doubt. They say they're going to hook the team up with the best from Aegis."

"How's that for 'too young to be a commander'?"

e n d f i l e_

File: Personal Log 3304-07-17

-The recording fed clear, the blackbox footage of a Krait's dash-cam. Red warning lights flashed the dark interior, reflecting on the shattered canopy glass littering the floor. Otherwise, the interior was half-illuminated by the surrounding Coriolis station. A RemLok helmet sat to the left of the camera, a scuff on its visor where it violently impact the corroded dash before settling. Ellan was seated in the command chair, head in her hands, sobbing. ~Ì̷̊ ̵͌̊R̶͛̍ ̵̓̎R̸͌ ̸͗E ̵̀T̵̔͛ ̸͆̆̒R̸̋̂͐̈ ̸̞̄̓E ̸I̴̽ ̴V̸̋͌ ̸̆̈́͑A̷̐̋ ̴̓͐B̴̐̏̈́ ̷͑̀́̽L̷͂̉͠ ̸É̴̍̏͗̚~ She leaned back in her chair. "It'll be just like the simulations... Just like the Fucking simulations!" Her voice softened "They were so much smarter... Two basilisk and a fucking Deusa!" She slammed her head back on the headrest, then letting her limbs limp. "And the walk to the debrief, all the AXI vets throwing around 'Sole Survivor' and 'Nemesis' like it was cool."

"They wanted them- they weren't ready." She screamed out for no-one to hear. "I Told Them They Weren't Ready! They wanted to see how a trained AX could bring along normal pilots with just the tech. They didn't want me back either, huh?" She returned her head to her hands, propping her arms on her knees. The active hum of the station paused, if just for a second. "How did we fall for a ruse like that? Good god, I've got the blame. I'm too young, careless. I should have never left that mining ring. They're going to write some honorable discharge on their graves... I'm going to find who fucking authorized this."

Ellan brought her head up, looking at the dash cam, crimson lights flashing like blood on her face and hands. "Eugene always said to make the most of it. I've got a chance here, yeah, I'll make the most of it." She reached and grabbed the helmet off the dash. "If I can be the difference, like he was for me. If I can show someone that day they never thought was possible; take that how you will..." She stood and started towards the back of the bridge, hesitating and looking back.

"It'll have been worth it."

e n d f i l e_

~~

Supported Macros:
{{age: YYYY-MM-DD}} - use in-game year, shows only age in years, works with only a year too
{{agewithdate: YYYY-MM-DD}} - use in-game year, shows age plus birthday
{{discord: url}} - creates a discord (message) link for app and browser
{{wiki: title}} - creates a link to a wiki page with the given title

The bio also supports Markdown, similar to Discord.
What might be of interest, among others:
*italic text*
**bold text**
- List items
## Header
### Smaller Header
#### Very Small Header
[Website Link Title](URL)