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NPC Tyrant Thorn Black Briar
0   18,845

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Roleplay Gear

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18,845
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⛭ Military Grade: Arts of Mars
This neural augment contains a full library of combat techniques contained exclusively within a muscle memory profile. This enables the user to quickly master martial arts in five disciplines though routine practice is highly recommended. The program is dependable during a fight or flight response situation. Utility programs can be installed in a utility drive slot and does not conflict with other brands.

[Requires a wet drive utility slot ⛭]
x 7,000 (100%)
Black Market 340 Wetdrive
This small implant is a neural augmentation computer that assists the brain. It can be discreet or obvious based on the interests of the user. Depending on the program disks installed it can perform a wide range of functions. This model has one Utility slot.

Program Slots: 0
Dedicated Utility Slots: 1
💀 [Unregistered or illegal wet drives are harmful to the user if not distributed from a trusted source.]
x 2,350 (235%)
Crystal Memory Bank
This high-tech device is capable of storing a Exabyte of encrypted data making it an ideal way to transport secure information outside of your ship. Missions requiring data delivery in person will require a memory storage device of some kind so it is a good idea to keep at least one on hand.

[Memory Banks are required for storing data packages which can be delivered to a mission provider. It can be exchanged with a Used Memory Bank if there is data on it that is worth selling or delivering.]
x 300 (60%)
Holo-Me Extender
This equipment can be installed at your location to extend your Holo-Me interaction ability in CMDR rented locations outside of the Diamond Plaza Hub. It is also useful for interacting with certain characters securely, especially characters in shadow.

Use this item to make your communications more secure as Holo-Me operates on a quantum network. The only way a hacker can intercept your transmission is by using an Encryption Cracking Unit.
x 300 (60%)
Rodent Population Regulator
The Rodent Population Regulator emits high frequency sounds which will reduce the population of rapid reproducing critters including rats and exotic Trumbles. Once the number of effected creatures has reached a predetermined threshold the emitter will focus on discouraging reproduction. While still in experimental stages, the Rodent Population Regulator has shown favorable results among Trumble owners, their pets well known to explode in numbers over night.
x 300 (60%)
Herculean Data Bank
This sixteen pound commercial storage device can hold 100 Yottabytes worth of encrypted data making it the largest durable memory bank available. It is designed to be compatible with Jick Nackson Enterprises software for CMDRs with space vessels, or within a corporate computer terminal. They are not intended for portable use.

[Memory Banks are required for storing data packages which can be delivered to a mission provider.]
x 3,000 (60%)
💾 Copied Mongoose S3 Directives
Crystal Memory Bank with an installation script for adding custom directives to a captured Mongoose Drone. The installation process takes a minute but expires after an hour. This is useful for temporarily capturing enemy S3 Mongoose Drones after wiping their directives with a successful hack.

[Memory Banks are required for storing data packages which can be delivered to a mission provider. You can access the information using NOTE while the bank is equipped.]
x 1,800 (60%)
Super Jacket
[+5 Dexterity Defense]
Utility Slots: 4
This special armored jacket is the standard defense unit for tactical operations providing high defense and low style. It features 4 utility slots for defense improvements and can be worn in conjunction with armor modifiers. It is popular among soldiers and mercenaries.
x 11,500 (115%)
Tyrant Thorn SMG
Light Kinetic Weapon
Damage: +++
Fire Rate: ++
Reload Speed: +++
Ability: Critical attacks may panic target.

This rare SMG design was utilized by the Tyrant Thorn Mercenaries lead by Hallos Williams during their pledge to Monty Erickson and the Varangian Syndicate. It is designed by Dawley Kinetics as a custom order to unleash electronically fired rounds rapidly with a minimal loss of accuracy.
x 30,000 (100%)
💾 Silence
Crystal Memory Bank full of information copied by Tyrant Thorn Mercenary.

[Memory Banks are required for storing data packages which can be delivered to a mission provider. You can access the information using NOTE while the bank is equipped.]
x 500 (100%)
Automated Turret S1
Medium Kinetic Weapon | Automatic Control
++ Damage | 500m Range | 24hr Battery
Light framed computer operated shotgun will target hostiles using smart software that analyzes data from the squad. It can be deployed at anytime during a battle but redeployment takes time. It has a moderate firing rate and excellent armor.
x 4,200 (70%)
Combat Drone
Medium Kinetic Weapon | Manual Control
++ Damage | 500m Range | 8hr Battery
This device is an instrument of war. Despite its large size it is reasonable enough to be carried by the user and features twin multi-cannons, point defense, and basic sensors. While not the most agile, the drone does a superb job of defending the user while laying down suppression fire on hostiles. This drone can work for 8 hours at a time and reach 500 meters from the user.
[Drone Operation Controller required]
x 10,000 (100%)
Zero-G Thrusters Advanced
[Agility Booster for Space]
For those interested in a career or hobby requiring great agility in low-gravity environments, this device is a must. While ineffective in gravity greater than 1g, it is the best of its kind in space. It will give you a gain against hostilities also using thrusters as these excel in power and micro adjustments, something that cheaper models are not capable of. The only limitation is bulky weight when planet side as it carries a significant amount of fuel.
x 1,500 (100%)
S3 Mongoose Drone
Heavy Thermal/Explosive Weapon | Auto/Man
++++ Damage | 10km Range | 48hr Battery
This huge drone stands 4 meters tall on four mechanical legs. It is armed with two heavy assault beamers and two rocket pods making it rival the Goliath Drone in attack power. It must be deployed at a combat zone being far too large to carry. It prioritizes close ranged enemies and can also detect and eliminate other drones. It can sometimes destroy small fighters in the air. Autonomous function is default but can be piloted by the user.
[Drone Operation Controller required]
x 65,000 (100%)
Chain Gun
Heavy Kinetic Weapon
Damage: ++++
Fire Rate: ++++
Reload Speed: +
Ability: Attacks can suppress enemies. Critical attacks can flush enemies out of cover.

This rotating multi-cannon is effective for suppressing the opposition where accuracy is no concern. It is heavy and takes a substantial amount of time to reload, but the projection of lead makes it well worth it.
x 5,000 (100%)
Hacking System
Cores Processors: 5 [d20s]

This computer grants the tools for hacking devices when plugged in. Devices include doors to security networks up to security level 5. It can be worn in conjunction with any clothing or accessories. When paired with someone using a hacking extender, it can hack anything they point at.

[1-Doors] [2-Surveillance]
[3-Defense Systems] [4-Turret Grids]
[5-Networks]
x 5,800 (100%)
Combat Helmet
[Lightweight Armor]
Classified as an armor modifier, this helmet provides the user with excellent protection. It is equipped with a very simplistic form of the Visual Assistant System which grants the user enhanced vision during situations with heavy fog and smoke. It also defends the eyes and ears from a Flash Bang Grenade, though is still vulnerable to E.G.G attacks. Like most modern helmets, the combat helmet can deploy from the base of the neck at the will of the user or automatically when the atmosphere is unsuitable for breathing.
x 4,500 (90%)
Force Projector
Heavy Force Weapon
Damage: +++++++++
Reload: +
Ability: Concussion strike equal to 35.5k Newtons against an even and stable surface.

This heavy tool is used to breach ship canopies. The projector can be pressed against a surface to blast it with tremendous force, often breaking through it. It takes time to reload the force canister but is effective at creating new passages, getting past doors, smashing walker drones, and capturing ships.
x 12,000 (50%)
Tactical Boots
[Improves Armor Defense]
Classified as an armor modifier, this equipment is heavily armored giving the user significant protection from kinetic and explosive attacks. While it reduces agility, when combined with tactical jackets it will improve strength.
x 5,250 (105%)
Reaver Ebony Shield
Heavy Kinetic Defense
++++++ Defense
This legendary shield of Patrick Rivers' private bodyguard is an incredibly heavy armor that will repel all heavy attacks almost indefinitely. It is made from black painted titanium and composite armor. The only drawbacks are the cumbersome weight and lack of sustainable and rechargeable thermal defense. Considering the drawbacks, the shield is immune to EMP.
💀 [Exo-Suit recommended for this object]
x 25,000 (100%)
Environmental Layout Scanner
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will map out landscapes and structures and store the information in a memory device. It can allow the user to see building layouts during combat missions and occasionally give an explorer valuable insight to the environment. It will not detect people or animals.
x 500 (100%)
Encryption Cracking Unit
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will detect encrypted communication data and decipher it before storing information in a memory device and shared with a squad. It can also help prevent hostile viruses and hack into active or recent transmissions at the cost of heat buildup.

[Use can take place at user's will or when a communication is flagged with ECU]

x 3,000 (100%)
Shield Cell Bank
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will quickly recharge personal shield devices and some weapon types. The device will last through a mission without maintenance if used properly. It takes some time to cool down after use or the user risks causing a meltdown.
x 1,000 (100%)
Shield Cell Bank
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will quickly recharge personal shield devices and some weapon types. The device will last through a mission without maintenance if used properly. It takes some time to cool down after use or the user risks causing a meltdown.
x 1,000 (100%)
Shock Grenade
Heavy Force Weapon
+ Damage
This single use device can throw opponents to the ground with a massive shockwave of force. It is also effective against aerial drones as the force will crash them.

[Disposable items are consumed after a single use.]
x 75 (100%)
Fragmentation Grenade
Heavy Explosive Weapon
+++ Damage
This single use device can ensure a great deal of damage to a rather large area. It is recommended that a solder restocks prior to any engagement.

[Disposable items are consumed after a single use.]
x 300 (100%)
Remlok Pack
This kit can be a real lifesaver as it is the most advanced technology for prolonging life in an event of decompression. It has preserved lives of pilots blown out into space without a pressurized suit, though it is not recommended for such extremes.

[This item is used during decompression. Disposable items are consumed after a single use.]
x 200 (100%)
Arachnid Spawn Grenade
Continuously Replicating Biomod
++++++++++ Damage (Exponential)
This containment pod holds fast-growing biomods. When activated, it spawns a rapidly expanding spider population that infests organisms, using their bodies as breeding grounds, ultimately leaving only husks behind. The spiders leave silk trails in search of new victims, perishing after consuming all organisms or reaching an 11th generation.

💀 [May warrant shoot on sight if discovered]
💀 [User will die if within 300 meters]
☀︎ [See NOTE for Details]
x 11,500 (115%)

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