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NPC Catherine Edmunds
0   71,642

šŸ’ŽCatherine Edmunds#4460

None

Roleplay Gear

Gear is currently unlocked

71,642
0
Supratech Nini 1080
This small implant is a neural augmentation computer that assists the brain. It can be discreet or obvious based on the interests of the user. Depending on the program disks installed it can perform a wide range of functions. This model has two general slots and one utility slot.

Program Slots: 2
Dedicated Utility Slots: 1
šŸ’€ [Do not mix manufactures in program slots or brain injury may occur.]
x 20,000 (100%)
ā›­ Military Grade: Combat Interface
utility that allows user to interface with their military equipment. It will project an awareness of ammo counts, projectile trajectories, IFF identification and other valuable military metrics. Includes operations manuals for items linked to it enabling quick familiarity with gear. Utility programs can be installed in a utility drive slot and does not conflict with other brands.

[Requires a wet drive utility slot ā›­]
x 5,000 (100%)
Suppressed Pistol
Light Kinetic Weapon
+ Damage
This specialty sidearm is popular for discrete operations due to the effective sound and muzzle flash suppression system. It can fire almost silently and is easy to reload, though it does low damage.
x 1,500 (100%)
Nisara Multitech Jacket
This high grade jacket from Nisara Multitech is an exemplary Imperial design serving as a defense unit for tactical operations providing high defense and medium style. It features 4 utility slots for defense improvements and can be worn in conjunction with armor modifiers. It is popular among mercenaries and explorers.




Utility Slots: 4
x 6,500 (100%)
Diamond Ring Memory Drive
This large diamond can hold a Yottabyte of data beamed into its structure. While not secure, the ring can easily avoid detection during espionage missions. The largest drawback of this style of memory storage is that data cannot be edited, only deleted.

[Memory Drives are required for storing data packages which can be delivered to a mission provider.]
x 250 (100%)
Holo-Me Extender
This equipment can be installed at your location to extend your Holo-Me interaction ability in CMDR rented locations outside of the Diamond Plaza Hub. It is also useful for interacting with certain characters securely, especially characters in shadow.

Use this item to make your communications more secure as Holo-Me operates on a quantum network. The only way a hacker can intercept your transmission is by using an Encryption Cracking Unit.
x 500 (100%)
Crystal Memory Bank
This high-tech device is capable of storing several Yottabytes of encrypted data making it an ideal way to transport secure information outside of your ship. Missions requiring data delivery in person will require a memory storage device of some kind.

[Memory Drives are required for storing data packages which can be delivered to a mission provider.]
x 300 (60%)
Tactical Laser Rifle
Medium Thermal Weapon
+++ Damage
This federal rifle has been customized to be a versatile mercenary weapon. Standard among Spencer Isaak's crew of elite forces, it can be strapped to the hip and operated with one hand. A laser suppressor system will help make quiet work of groups of enemies. It can fire quickly and rarely needs to recharge, though it inflicts medium damage.
x 2,100 (70%)
Havok Jetpack
Unlike the common zero-g thruster systems on the market, Havok and Sons developed a device that excels in both micro gravity environments and atmospheric worlds with up to 1.5g. They are an excellent way to get a vertical advantage when planet side and will increase the agility of the user in low gravity or the void. Use is limited to short bursts and is liable to overheat quickly after continued use. It is lighter than other similar models.
x 5,000 (100%)
Combat Drone
Medium Kinetic Weapon
++ Damage
This device is an instrument of war. Despite its large size it is reasonable enough to be carried by the user and features twin multi-cannons, point defense, and basic sensors. While not the most agile, the drone does a superb job of defending the user while laying down suppression fire on hostiles.
x 4,550 (70%)
Sentry Drone
Light Thermal Weapon
+ Damage
This device acts as a personal support unit. While small enough to be carried by the user, it can still support a small pulse laser gun and basic sensors. It will spot hostilities before you do and comes with a replacement warranty. It will also alert allies to unidentified signatures including the use of drone countermeasures.
x 1,600 (100%)
Automated Turret K1
Medium Kinetic Weapon
++ Damage
Light framed computer operated multi-cannon will target hostiles using smart software that analyzes data from the squad. It can be deployed at anytime during a battle but redeployment takes time. It has a moderate firing rate and excellent armor.
x 3,000 (100%)
Spy Drone
This small device is undetectable by automated turrets, cameras, or other drones. While small enough to be carried by the user, it is jam packed with sensors. Additionally it is incredibly quiet and avoids detection from enemies when scouting. It can fit in ventilation systems and slip through small passageways to reach restricted areas beyond locked doors. It will spot hostilities before you do and comes with a replacement warranty.
x 6,250 (125%)
ā§‰ Military Grade: Strength
+5 to Strength
Intended to assist you in overcoming your mental limitations, Military Grade has created a wet drive program that will improve your strength. This will increase your power in combat as your muscles will output their full potential when needed without the mental safeguards naturally in place. It is only compatible with other Military Grade programs.

[Requires a wet drive slot be installed on the user]
x 5,000 (100%)
Sniper Rifle
Heavy Kinetic Weapon
++++ Damage
This weapon was built for long range and features a standard high powered scope. Electronically fired rounds provide precise discharge with minimal recoil. This rifle is not recommended for close combat. It is slow to fire and easy to reload, but it does high damage.
x 2,500 (100%)
ā§‰ Military Grade: Wisdom
+5 to Wisdom
Intended to assist you in overcoming your mental limitations, Military Grade has created a wet drive program that will simulate wisdom. This will increase your power in combat as you make tactical decisions based on a trained state of mind as opposed to impulse stimulation. It is only compatible with other Military Grade programs.

[Requires a wet drive slot be installed on the user]
x 5,000 (100%)
Knife
Light Kinetic Weapon
+ Damage
Every pilot should consider keeping a knife on hand as a last resort. This weapon can cut through flight suits and some armors with ease.
x 20 (100%)
Visual Assistant System
Classified as an armor modifier, this compact device is worn on the face to assist vision at large ranges or in heavy weather such as smoke or fog. A built in computer will ensure that the user spots various desired shapes and symbols while identifying bodies through walls in most cases. It is not immune to E.G.G. attacks.
x 900 (100%)
Light Armor Shield
Light Kinetic Defense
+ Defense
An excellent source of rapid deployable armor, these conjoined plates will spring open the moment it makes hard contact with the ground. Unlike thermal burst shields, the user does not need to worry about EMP attacks eliminating cover and the user can return fire at the enemy over the shield. It will defend the user from thermal and kinetic attacks from small and medium fire almost indefinitely. Large kinetic attacks will be minimized.
x 60 (60%)
Magnetic Boots
Classified as an armor modifier, this equipment uses complex computers to assist in balance while gripping to surfaces in limited gravity environments including zero-g. When combined with thrusters these boots can improve agility in combat.
x 300 (100%)
RemLock Pack
This kit can be a real lifesaver as it is the most advanced technology for prolonging life in an event of decompression. It has preserved lives of pilots blown out into space without a pressurized suit, though it is not recommended for such extremes.

[This item is used during decompression. Disposable items are consumed after a single use.]
x 100 (100%)
Fragmentation Grenade
Heavy Explosive Weapon
+++ Damage
This single use device can ensure a great deal of damage to a rather large area. It is recommended that a solder restocks prior to any engagement.

[Disposable items are consumed after a single use.]
x 100 (100%)
Flash Bang Grenade
Disorienting Weapon
+ Damage
This single use device can disorient unsuspecting opponents by disrupting their vision and hearing for some time by creating a bright flash of light and concussive blast. Drones are not impacted.

[Disposable items are consumed after a single use.]
x 25 (100%)
Kill Warrant Scanner
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will scan individuals and compile bounty information as well as identify any registered citizen. It is a popular tool for bounty hunters and security personnel. It creates very little heat and will last through any mission.
x 300 (100%)
  • Note
Environmental Layout Scanner
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will map out landscapes and structures and store the information in a memory device. It can allow the user to see building layouts during combat missions and occasionally give an explorer valuable insight to the environment. It will not detect people or animals.
x 300 (100%)
  • Note
Chaff Launcher
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will launch a shower of light weight tracking disruptors making the user nearly invulnerable to enemy drones, visual assistant systems, and sensors by wildly expanding the user's heat signature. It has enough ammo to last through most engagements. It creates very little heat.
x 100 (100%)
  • Note
Encryption Cracking Unit
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will detect encrypted data and decipher it before storing information in a memory device. It can also help prevent hostile viruses and hack into transmissions at the cost of heat buildup.

x 500 (100%)
  • Note
Electromagnetic Pulse Grenade
Utility/Laser Weaponry Countermeasure
+ Damage
This single use device can eliminate functionality of utilities, burst shields, and laser weaponry in a large area. It is also useful for destroying drones, vehicles, and turrets, larger drones like the Mongoose will require more to take down. Effective for the duration of a battle.

[Disposable items are consumed after a single use.]
x 200 (100%)

Inventory

accessories
ā›­ Military Grade: Arts of Mars
This neural augment contains a full library of combat techniques contained exclusively within a muscle memory profile. This enables the user to quickly master martial arts in five disciplines though routine practice is highly recommended. The program is dependable during a fight or flight response situation. Utility programs can be installed in a utility drive slot and does not conflict with other brands.

[Requires a wet drive utility slot ā›­]
x 5,000 (100%)
x1
ā›­ Sebio: Metabolism Control
Sebio creates top of the line commercial augmentation programs and utilities. This optional utility enables the user to speed up or slow down their metabolism, burning calories quickly, losing weight, or other such benefits. With proper exercise, this can provide excellent agility enhancement. It can also protect the user from extended effects caused by consumed disposables including drugs, alcohol, and poisons.

[Requires a wet drive utility slot ā›­]
x 25,000 (100%)
x1
šŸ’¾ Moon of Libanatya Five Data
Crystal Memory Bank full of information copied by CMDR TTMJ.

[Memory Drives are required for storing data packages which can be delivered to a mission provider.]
x 500 (100%)
x1
clothing
Hacking Extender
Classified as an armor modifier, this simple collection of finger rings and a wrist band will allow the user to relay hacking targets to any hacking system in the party. It is ideal for targets out of range or for discrete activities at functions such as dinner parties. It will go unnoticed by most individuals despite the dramatic gesture it requires to work. It can be worn in conjunction with any clothing or accessories.
[User must web their fingers out toward the intended target.]
x 100 (100%)
x1
Hacking System
Activation Command:
?rp hack
This computer grants the tools for hacking devices when plugged in. Devices include doors to security networks up to security level 5. It can be worn in conjunction with any clothing or accessories. When paired with someone using a hacking extender, it can hack anything they point at.

[1-Doors] [2-surveillance]
[3-defense systems] [4-turret grids]
[5-networks]
x 1,200 (100%)
x1
Holo-Haptic Avatar Gear
Classified as an armor modifier, this highly advanced device connects with smart clothing to bring you the most immersive experience in holo-simulations. Developed by Conway Holo Productions you can expect quality haptic feedback, motion capture, temperature regulation, and biometry systems. Typically too advanced for civilian use, the user may forget that they are in a virtual world as the avatar gear connects the senses to the simulation flawlessly.
šŸ’€ [Must have equipped for simulations]
x 50 (10%)
x1
Stealth Boots
Classified as an armor modifier, this equipment muffles sounds caused from movement over a variety of terrain thanks to the work of computer regulated gel pads. While making the user silent it gives no armor benefits.
x 500 (100%)
x1
Vigor Recruit Uniform
Official uniform worn by all recruits in the Prismatic Imperium Branch of Vigor. As an entity of the government, Vigor personnel are expected to maintain their uniforms and abide by the dress code enforced by the Lord Warden. The uniform offers low defense and high style making it ideal for diplomacy but a poor choice for direct combat. Wearing such uniform while not in active service to the Branch of Vigor is a high offense.


Utility Slots: 2
x 200 (100%)
x1
Vigor Warden Uniform
Imposing uniform worn by the Wardens in the Prismatic Imperium Branch of Vigor. Serving as the Head of Defense in the Senate, the wearer carries the responsibilities of all branch activities from government security to extraterrestrial program enforcement. The uniform provides low defense and high style. It is recognized by Cubeo Society as militant law and order, having sway over the Prismatic Senate.


Utility Slots: 6
x 800 (100%)
x1
Zero-G Thrusters Advanced
For those interested in a career or hobby requiring great agility in low gravity environments, this device is a must. While ineffective in gravity greater than 1g, it is the best of its kind in space. It will give you a gain against hostilities also using thrusters as these excel in power and micro adjustments, something that cheaper models are not capable of. The only limitation is bulky weight when planet side as it carries a significant amount of fuel.
x 1,500 (100%)
x1

Bio

Catherine was born as the single child of Johnathan and Vanessa Edmunds in 3277. She grew up on Axon Terminal, where her parents ran a highly influential trading business with ties to the Imperial government of the system. She learned about Imperial manners there and participated in celebrations and receptions with political magnitude.

When she accompanied her parents on what was her first space flight at the age of twelve, the ship was ambushed in the Silinqang system. It was boarded by the pirates. Being foolishly brave and trying to protect her parents rather than flee with an escape pod, she was captured and had to watch her parents being shot in front of her.

The pirates turned out to be a small but effective criminal organization called "The Order" that was conditioning children into weapons after wiping their memories using the drug called "hexedit". Operating under the designation Orchid, Catherine was trained and indoctrinated for several years until she could be sent on missions of infiltration, assassination, manipulation, and combat. The Order wanted to have political control behind the scenes of many systems in the area and did everything to achieve it.

After more years of being a successful agent, there was one mission that went south. While not a dramatic failure, she got a concussion and suffered from an overheating incident. In the weeks and months after, she had her memories slowly beginning to return, causing her to question everything she was shaped into. Finally, she began scheming against the Order and, at the right moment, broke out of it by killing the leadership and blowing up their base under the icy surface of Libanatya 5 A.

With the Order shut down, she returned to Anhurs, but all her experiences and emotions made it impossible for her to reintegrate into society. By then, the Prismatic Imperium had taken over the system and she saw a recruitment ad for the Branch of Vigor. Her honor crushed by the Order's as well as her own deeds, and wanting to make up for it, she signed up with the Pilotā€™s federation and then applied to the Branch of Vigor.

She joined the Vigor Enforcers for the Prismatic Imperium and was moved around some systems until she got a longer position at Foster Vision in HIP 7082. She has proven to be very efficient and successful at hunting pirates in that system and helped with system security and stability.

During her time at Foster Vision, she was known as a lone ranger in her pitch-black Python "Hurricane". She was always working on locating and eliminating the next criminal threat. Furthermore, she had a practice of intrepidly boarding enemy ships when she expected hostages or valuable information on board. Among her enemies she received and went with the nickname "Black Storm", an identity that only few know of. She used that new identity name to channel and contain her persona as the Orchid, one that would always be part of her, under a new name.

Vigor in Peril Arc (click for a full summary)

In 3305, she was unexpectedly recalled from her post by Lord Warden Mystler, who promoted her to Vice Warden. While she was not particularly interested in the position and its side requirements, Mystler wanted her to have full powers in order to lead an internal investigation on the Syndicate that infiltrated the Branch of Vigor. She was also tasked with locating the former Vice Warden Benjamin von Andriani who had been arrested and seemed to get entangled in the Syndicate's machinations.

It turned out the entire Branch of Vigor was a target of Syndicate infiltration. Lord Warden Mystler and she both were branded Syndicate infiltrators because of faked evidence until Catherine, after a long chain of events, assembled a group of people to beat the responsible Syndicate cell and clear their names.

Ghosts from the Past Arc

During the Syndicate infiltration, Catherine had encountered TTMJ and learned that they share a background. He was the only survivor from the Order that was not present when she destroyed the base. He had also joined the Prismatic Imperium after the fall of the Order. However, TTMJ's purged memory had hints of a mysterious armory of Order tech hidden somewhere else. The two set out to check out the remains of the base but found everything destroyed and untouched. (Open in Discord Desktop App | Browser)

A new lead had appeared when TTMJ recognized a pearl in a necklace Catherine got from an Order agent she killed as a capture pearl for the Syndicate's simulation tech. TTMJ and Catherine went to the Simulation Center, hoping they would find out more about the Syndicate connection to the Order and the mysterious special armory. The simulation was a recreation of the day Catherine destroyed the base, a simulation in which she had to face old colleagues (The Tulip) and herself (The Orchid) from a different perspective. Despite the sim ending in their deaths, they were able to get coordinates to the armory, a location on the icy moon of Libanatya 3 A. (Open in Discord Desktop App | Browser)

They then set out to investigate the armory and found a warehouse-like structure built into a fissure in an enormous ice wall. While most of it seemed to be an additional hidden storage location, there was also a special workshop where an Order member tinkered with new prototypes. While TTMJ found upgraded prosthetic arms for himself, he also convinced Catherine to take special gloves that were created for the Orchid. They decided not to destroy the place and just keep it hidden and forgotten. Only the two of them together would be able to access it again. (Open in Discord Desktop App | Browser)

After that, Lord Warden Mystler convinced her to go on a vacation to Trapeze and asked her for a date. During that, it was revealed that her old friend from the Order, The Tulip whom she had to kill back then, had a twin sister, a reporter called Gloria Howell. Gloria believed her sister Gina was killed almost two decades ago. She decided to tell Gloria Howell about the Tulip, not knowing that doing so set her on a path of revenge against Catherine. Aside from that, she also spent more time with Mystler, and the two engaged in a relationship. (Open in Discord Desktop App | Browser)