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Lord Knight Gene Hikaze
4,568   66,930

Gene Hikaze#9479

Emerald Elder

Roleplay Gear

Gear is currently unlocked

66,930
4,568
Nisara Multitech Jacket
This high grade jacket from Nisara Multitech is an exemplary Imperial design serving as a defense unit for tactical operations providing high defense and medium style. It features 4 utility slots for defense improvements and can be worn in conjunction with armor modifiers. It is popular among mercenaries and explorers.




Utility Slots: 4
x 6,500 (100%)
Holo-Me Extender
This equipment can be installed at your location to extend your Holo-Me interaction ability in CMDR rented locations outside of the Diamond Plaza Hub. It is also useful for interacting with certain characters securely, especially characters in shadow.

Use this item to make your communications more secure as Holo-Me operates on a quantum network. The only way a hacker can intercept your transmission is by using an Encryption Cracking Unit.
x 500 (100%)
Tactical Pistol
Light Kinetic Weapon
+ Damage
This versatile handgun is popular among interstellar mercenaries and soldiers due to its light weight and durability. The firearm is incredibly accurate with minimal kick and supports high capacity ammo clips as well as several attachments. It can function like an SMG, firing quickly and easily reloaded, though it does low damage.
x 5,000 (100%)
Zero-G Thrusters
When strapped to clothing, this device will improve the ability to maneuver in the void. Whether you are on a quest to extract an artifact in space or involved in a low gravity arena duel, you will need micro thrust abilities that this provides. It is ineffective after 1g and will reduce agility when planet side due to the weight of carried fuel and awkward shape. It is safe and reliable in space however.
x 600 (100%)
Evex Long Barrel Laser Pistol
Medium Thermal Weapon
++++ Damage
This outdated weapon represents a time when Imperials needed the biggest guns while flying the largest ships. Now that there are restrictions in place on the size of warships, the culture that popularized this weapon has vanished making it popular with collectors. It fires slowly and never needs to reload, and it does medium damage.
x 25,000 (100%)
Force Burst Wrist Guard
Classified as an armor modifier, this highly compact defense mechanism is ideal for close quarters combat as it can create a pulse burst on contact, shoving attackers to the floor or at least a good distance from you, buying that time you need to escape or draw your weapon. It is non-lethal but would be considered a crime if used against an Imperial Citizen outside of combat. It can be worn in conjunction with any clothing or accessories.
x 600 (100%)
Sniper Rifle
Heavy Kinetic Weapon
++++ Damage
This weapon was built for long range and features a standard high powered scope. Electronically fired rounds provide precise discharge with minimal recoil. This rifle is not recommended for close combat. It is slow to fire and easy to reload, but it does high damage.
x 2,500 (100%)
Visual Assistant System
Classified as an armor modifier, this compact device is worn on the face to assist vision at large ranges or in heavy weather such as smoke or fog. A built in computer will ensure that the user spots various desired shapes and symbols while identifying bodies through walls in most cases. It is not immune to E.G.G. attacks.
x 9,000 (1000%)
Thermal Sword
Medium Thermal Weapon
++ Damage
Infused with a laser edge, thermal swords can cut through most armors. The blade can withstand contact with other laser edges but continuous hits will overheat the core. Use heat sinks to keep the core from experiencing a meltdown. This weapon is recommended for melee trained soldiers.
x 455 (65%)
Magnetic Boots
Classified as an armor modifier, this equipment uses complex computers to assist in balance while gripping to surfaces in limited gravity environments including zero-g. When combined with thrusters these boots can improve agility in combat.
x 300 (100%)
Ultra Directional Burst Shield
Heavy Thermal Defense
+++ Defense
The ultimate defense for a combatant under heavy fire, this shield deploys from the wrist to protect the wearer from heavy attacks for a large number of hits. The projection has a bi-weave pattern and curves around the peripherals of the user. Using disposable cell banks to activate at will, it can be recharged quickly using a suit stored Shield Cell Bank from a SCB utility or tripled in power by a shield booster. It is vulnerable to EMP attacks.
x 1,950 (65%)
Fragmentation Grenade
Heavy Explosive Weapon
+++ Damage
This single use device can ensure a great deal of damage to a rather large area. It is recommended that a solder restocks prior to any engagement.

[Disposable items are consumed after a single use.]
x 100 (100%)
Environmental Layout Scanner
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will map out landscapes and structures and store the information in a memory device. It can allow the user to see building layouts during combat missions and occasionally give an explorer valuable insight to the environment. It will not detect people or animals.
x 300 (100%)
  • Note
Shield Cell Bank
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will quickly recharge personal shield devices and some weapon types. The device will last through a mission without maintenance if used properly. It takes some time to cool down after use or the user risks causing a meltdown.
x 500 (100%)
  • Note
Kill Warrant Scanner
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will scan individuals and compile bounty information as well as identify any registered citizen. It is a popular tool for bounty hunters and security personnel. It creates very little heat and will last through any mission.
x 300 (100%)
  • Note
Encryption Cracking Unit
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will detect encrypted data and decipher it before storing information in a memory device. It can also help prevent hostile viruses and hack into transmissions at the cost of heat buildup.

x 500 (100%)
  • Note
Vodel Wrasses SRV B-78 3285
Class: Off-road [Branch of Vigor]
Engine: Powerplant
Fuel: Hydrogen
Speed: 40 m/s
Self Driving: No
Seats: 1
Vodel, subsidiary of Core Dynamics created this scouting vehicle. Now obsolete by the more versatile Scarab from the same manufacturer, the Wrasses is a well armored and capable assault car built for off-road purposes. It is equipped with 2 pulse lasers and HS Missiles.
x 800 (100%)

Inventory

accessories
Hydronis HT Lorry 2950
Class: Commercial [Branch of Vigor]
Engine: Powerplant
Fuel: Hydrogen
Speed: 34 m/s
Self Driving: No
Seats: 2 (8)
This heavy cargo truck by Hydronis is common in industrial, commercial, and starport districts because of it's high capacity to carry weight, especially when connected to a trailer. It is a very restricted in cities due to size but is very handy off road or on intercity roads.
x 1,000 (100%)
x1
clothing
Vigor Knight Uniform
Decorated uniform worn by valued personnel in the Prismatic Imperium Branch of Vigor. As an entity of the government, Vigor Knights are required to maintain their uniforms and abide by by the Lord Warden's dress code. The uniform offers low defense and high style. The wearer is highly respected as a soldier, diplomat, and enforcer over government programs, having influential power in matters of defense and conquest.


Utility Slots: 4
x 400 (100%)
x1
Vigor Recruit Uniform
Official uniform worn by all recruits in the Prismatic Imperium Branch of Vigor. As an entity of the government, Vigor personnel are expected to maintain their uniforms and abide by the dress code enforced by the Lord Warden. The uniform offers low defense and high style making it ideal for diplomacy but a poor choice for direct combat. Wearing such uniform while not in active service to the Branch of Vigor is a high offense.


Utility Slots: 2
x 200 (100%)
x1

Bio

INARA Records Department, File Delta-1-4-[REDACTED]

We’ve been investigating a man by the name of Gene Scott Hikaze, suddenly his records showed up in our database and we have no idea who put them there. He is joining the flight school to be an Independent Pilot. His records show that he passed all of the entrance examinations and yet we can find no records of him ever taking them, our department will continue to investigate this.

INARA Records Department, File Delta-3-11-[REDACTED]

My files on Pilot Gene Scott Hikaze were seized by Internal Security! I am not sure who this man is but I plan to get to the bottom of this. A person doesn’t just appear out of thin air like that! In the mean while I will keep my records off the record until I can find where it is he came from...

He seems to be getting along well with his assigned wing mates, though he keeps talking to a particular one, a Trinity A. Craft. Maybe I can use her to get to him? No, I wouldn’t want this becoming a scandal... I’ll have to find this info another way.

INARA Records Department, File Delta-4-18-[REDACTED]

I’m now being investigated for my obsession with soon to be Independent Pilot Gene Scott Hikaze. Though I am not sure who has ordered this. Something isn’t right here.

In events it would seem he suddenly has a tight bond to the Trinity A. Craft I mentioned before. I think something happened in their last training exercise. Someone used live fire on his ship for certain. When it was recovered the cockpit canopy was blown out and there was clear evidence of weapons fire.

This isn’t a normal someone has to look into... wait... [the sound of his office door being kicked in can be heard] NO! YOU CAN’T JUST COME IN HERE! THIS IS A PRIVATE RESIDENCE! STOP THAT! GIVE IT BACK! WHO ARE YOU PE...... [The log cuts off]

Biographical Information [Full Name]: Gene Scott Hikaze

[Parents]: Idenshi Hikaze (Father, Deceased), Idako Hikaze (Mother, Location Unknown)

[KNOWN EQUIPMENT]: See above.