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CMDR Karma Irvam
6,165   73,261

Sakura.exe#0013

Amber Baron

Roleplay Gear

Gear is currently unlocked

73,261
6,165
Conventional Jacket
[Lightweight Armor]
Utility Slots: 1
Ability: This jacket can provide basic resistance to stabs and cuts from melee attacks.

This smart-wired jacket comes in a wide variety of styles, materials, and colors and features all of the expected technological accessories of the 34th century. It provides some much-needed protection for a street-smart pilot.
x 100 (100%)
Forculus Chronometry Wrist Clock
Fabricated by the Forculus Brothers on Irrational Exuberance in the Forculus System, this highly luxurious time piece is designed specifically for classy individuals from the Federation of Independent Pilots. They are intentionally rare to protect their value while knockoff versions are more common. Some designs are susceptible to gravitational fluctuation but this model only simulates traditional function with clockwork. The display itself is holographic. Supporters of the product may get a significant boon to relations with its maker.
x 2,000 (100%)
Callaghan Revolver
Light Kinetic Weapon
Attack: 2d6+3 [Focus], 6d3 [Burst]
Weight: 2 lb
Ability: Effective against light armored targets. Critical (6) provides two free Burst attacks.

This revolving cylinder-styled sidearm packs a punch and is popular in many frontier worlds where a show of force is the primary means of maintaining control. The weapon is developed by Callaghan Firearms and is known for being reliable and accurate. It fires a large caliber projectile.
x 3,500 (100%)
Shotgun
Medium Kinetic Weapon
Attack: 1d20+10 [Focus], 5d5+10 [Spread]
Weight: 10 lb
Ability: Attacks can cripple armor and knock enemies prone. Critical (20) guarantees a high damage output against a focused target, decimating shields and armor.

This weapon is excellent for close-quarter combat and is popular among soldiers who prefer to hit the enemy with slugs propelled by a brutal kick.
x 1,000 (100%)
Knife
Melee Kinetic Weapon
[+5 Dexterity Defense]
Attack: 1d10+8 [Precision]
Weight: 1.6 lb
Ability: If an enemy engages in melee while the user is using ranged weapons, switching to and attacking with the knife is a free action. Critical (10) can ignore armor.

Every pilot should consider keeping a knife on hand as a last resort. This weapon can cut through flight suits and some armor with ease. The Diamond Market provides one as a gift to all CMDRs with an account.
x 50 (100%)
Magnetic Boots
[+5 Dexterity Defense] [+5 Strength Defense]
Classified as an armor modifier, this equipment uses complex computers to assist in balance while gripping to surfaces in limited gravity environments or zero-g far better than other space-approved footwear. When combined with thrusters these boots can improve agility in combat.
x 2,000 (100%)
Fragmentation Grenade
Heavy Explosive Weapon
Attack: 40(+40 if Unshielded) [Splash]

This single use device can ensure a great deal of damage to a rather large area. It is twice as effective against unshielded targets.

[Disposable items are consumed after a single use.]
x 500 (100%)
Fragmentation Grenade
Heavy Explosive Weapon
Attack: 40(+40 if Unshielded) [Splash]

This single use device can ensure a great deal of damage to a rather large area. It is twice as effective against unshielded targets.

[Disposable items are consumed after a single use.]
x 500 (100%)
Jimenez Cocodrilo
Class: Motorcycle
Engine: Electric
Fuel: Battery
Speed: 70 m/s
Self Driving: No
Seats: 1
The Jimenez Automotive build some mean bikes named after various reptiles. The Cocodrilo is a bullet build bike with enclosed hubs, Ferngate Plexi glass, and a slim profile. This model is popular with criminals because of the protection they can provide on the street. It is not comfortable for long trips.
x 39,000 (130%)
Personal Gadget
Activation:
Passive

Installed in a utility slot, this small device can represent anything commercial from simple audio speakers to full media suites, simple clocks to full personal computers. While useful for their intended functions, these generic personal gadgets do not perform any actions that would aid directly in the abilities of the user. They integrate flawlessly into smart clothing or armors and are durable and reliable.
x 10 (100%)

Inventory

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accessories
Fergus Akira
Class: Bike
Engine: Electric
Fuel: Battery
Speed: 64 m/s
Self Driving: No
Seats: 1
Fergus built this affordable city bike with a large selection of options including customizable seats and optionally enclosed hubs. The swooping visor protects the rider from the wind as the bike can reach excessive speeds considering its small size. Candy red is the most popular paint job.
x 8,400 (100%)
x1
clothing
Chaff Launcher
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will launch a shower of light weight tracking disruptors making the user nearly invulnerable to enemy drones, visual assistant systems, and sensors by wildly expanding the user's heat signature. It has enough ammo to last through most engagements. It creates very little heat.
x 100 (100%)
x1
Conventional Coat
[Lightweight Armor]
Utility Slots: 1
Ability: This coat can provide basic resistance to light kinetic attacks.

This smart wired coat comes in a wide variety of styles, materials, and colors and features all of the expected technological accessories of the 34th century. It provides some much-needed protection for a night-prowling bounty hunter.
x 200 (100%)
x1
Hacking Extender
[Grants a Hacker Ranged Targets]

This simple collection of finger rings and a wristband will allow the user to relay hacking targets to any hacking system in the party. It is ideal for targets out of range or for discrete activities at functions such as dinner parties. It will go unnoticed by most individuals despite the dramatic gesture it requires to work. It can be worn in conjunction with any clothing or accessories.
[User must web their fingers out toward the intended target.]
x 3,500 (100%)
x1
Prism Plated Dress
[+5 Charisma Defense]
Utility Slots: 2
This attire is a respectable fashion statement for imperial citizens in public. It provides low defense and high style. It can be worn in conjunction with armor modifiers. It is popular among nobility and celebrities.
x 14,500 (100%)
x1
gear
Callaghan Auto Pistol
Light Kinetic Weapon
Attack: 1d10 [Focus], 3d5 [Burst]
Weight: 1.8 lb
Ability: Effective against light armored targets. Critical (10) provides a second attack.

This standard Callaghan sidearm is a must-have for personal defense for anyone when outside of the security of installations. It is a reliable weapon that uses common types of ammunition making it simple to use and maintain.
x 100 (100%)
x1
Imperial Laser Pistol
Light Thermal Weapon
Attack: 1d10 [Focus], 3d5 [Burst]
Weight: 2.6 lb
Ability: Effective against shielded targets. Critical (10) provides a second attack.

Every Imperial should consider the sleek design of this white-coated pistol with its beautiful blue Heads-Up Display and the thermal capacity indicator.
x 300 (100%)
x1
Missile Launcher
Heavy Explosive Weapon
Attack: 1d10+30 [Splash]
Weight: 46 lb
Ability: Attacks can destroy cover, vehicles, and drones. Critical (10) can trigger an incendiary explosion that sets cover ablaze.

Carried over the shoulder, this weapon will level the field with an explosive projectile. It is not intended for close-quarter combat and should be handled with care around allies.
x 6,200 (100%)
x1
Multi Directional Burst Shield
Medium Thermal Defense
Defense: 200
Recharge: No Delay

This standardized burst shield is effective in combat. It is worn on the arm and will deploy a body sized shield the curves around the peripherals, defending the user from medium attacks. Using disposable cell banks to activate at will, it can be recharged quickly using a Shield Cell Bank or increased in power by any form of shield booster. It is lighter than a kinetic shield but vulnerable to EMP attacks.
x 5,000 (100%)
x1
Thermal Sword
Melee Thermal Weapon
Attack: 2d10 [Precision], 4d5 [Slash]
Weight: 6 lb
Ability: Effective against armored targets. Critical (10) ignores armor and grants a second attack.

Infused with a laser edge, thermal swords can cut through most armor. The blade can withstand contact with other laser edges but continuous hits will overheat the core. Use heat sinks to keep the core from experiencing a meltdown.
x 1,000 (100%)
x1

Bio

Bio not found for this CMDR.

Supported Macros:
{{age: YYYY-MM-DD}} - use in-game year, shows only age in years, works with only a year too
{{agewithdate: YYYY-MM-DD}} - use in-game year, shows age plus birthday
{{discord: url}} - creates a discord (message) link for app and browser
{{wiki: title}} - creates a link to a wiki page with the given title

The bio also supports Markdown, similar to Discord.
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