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NPC Light Wolfe
50   39,281

lightwolfe0625#0

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39,281
50
⛭ N.A.P.A. UI: Quantum Administrator
Neural Augmentation Program Applications UI have created sophisticated wet drive software that manages security profiles so that you can bypass security systems in a network you own without any required interface. Credentials are stored within the mind. Utility programs can be installed in a utility drive slot and does not conflict with other brands.

[Requires a wet drive utility slot ⛭]
x 7,000 (100%)
⧉ Evans Computation: Intelligence
+5 to Intelligence
Intended to give you the intellectual confidence to perform in a career, Evans Computation has created a wet drive program that will assist the user with intelligence. This will aid you in scenarios that require quick thinking while under pressure. It is only compatible with other Evans Computation programs.

[Requires a wet drive slot be installed on the user]
x 5,000 (100%)
⧉ Evans Computation: Luck
+5 to Luck
Intended to adjust the way you value statistical chances and risk, Evans Computation has created a wet drive program that will improve your luck. This will aid you in gambling and combat as you will think with a tactically sharpened mind. It is only compatible with other Evans Computation programs.

[Requires a wet drive slot be installed on the user]
x 5,000 (100%)
⊡ Sebio Yogi 1290 Wetdrive
This top of the line implant is a Sebio created neural augmentation computer that assists the brain. It can be discreet or obvious based on the interests of the user. Depending on the program disks installed it can perform a wide range of functions. This model has two general slots and two utility slots.

Program Slots: 2
Dedicated Utility Slots: 2
💀 [Do not mix manufactures in program slots or brain injury may occur.]
x 84,000 (150%)
⛭ Reality Augmenter
Unregistered or illegal utility program which could be harmful to the user if not distributed from a trusted source. There is no telling what it actually does.

[Requires a wet drive utility slot ⛭]
x 500 (100%)
Callaghan Auto Pistol
Light Kinetic Weapon
Attack: 1d10 [Focus], 3d5 [Burst]
Weight: 1.8 lb
Ability: Effective against light armored targets. Critical (10) provides a second attack.

This standard Callaghan sidearm is a must-have for personal defense for anyone when outside of the security of installations. It is a reliable weapon that uses common types of ammunition making it simple to use and maintain.
x 100 (100%)
Super Jacket
[+5 Dexterity Defense]
Utility Slots: 4
This special armored jacket is the standard defense unit for tactical operations providing high defense and low style. It features 4 utility slots for defense improvements and can be worn in conjunction with armor modifiers. It is popular among soldiers and mercenaries.
x 10,000 (100%)
Crystal Memory Bank
This high-tech device is capable of storing a Exabyte of encrypted data making it an ideal way to transport secure information outside of your ship. Missions requiring data delivery in person will require a memory storage device of some kind so it is a good idea to keep at least one on hand.

[Memory Banks are required for storing data packages which can be delivered to a mission provider. It can be exchanged with a Used Memory Bank if there is data on it that is worth selling or delivering.]
x 500 (100%)
Crystal Memory Bank
This high-tech device is capable of storing a Exabyte of encrypted data making it an ideal way to transport secure information outside of your ship. Missions requiring data delivery in person will require a memory storage device of some kind so it is a good idea to keep at least one on hand.

[Memory Banks are required for storing data packages which can be delivered to a mission provider. It can be exchanged with a Used Memory Bank if there is data on it that is worth selling or delivering.]
x 500 (100%)
Simulation Clone Drive
Herculean Machines created this small structure for Utopian consumption. It stores several Petabytes worth of data which includes a life-like Holo-Me with 1:1 muscle and sensory simulation as well as all gear currently equipped with the exception of anything worn on the back.

[This drive requires the Holo-Haptic Avatar Gear equipped before it will virtually clone your gear for simulation use. It must be equipped in the simulation as well.]
x 300 (100%)
Arachnid Spawn Countermeasure
Based on the Rodent Population Regulator, this device emits high frequency sounds which will repel the Dheurapidus-Emskinn-Expandere Arachne 17, better known as Spawn Spider, to a distance of 5 meters. Without this device, the user is exposed to the horrors of the Arachnid Spawn Grenade, a certain death in seconds should the creatures penetrate your armor. This device is an experimental one developed by Life's Rift and funded by Overseer Allan Quatermain. Local supply of this device is limited to the production efforts of CMDRs in the Cubeo system.
x 1,000 (100%)
Holo-Haptic Avatar Gear
[Sensory Control in Simulations]

This advanced device pairs with smart clothing for immersive holo-simulations. Created by Conway Holo Productions, it offers quality haptic feedback, motion capture, temperature regulation, and biometry systems. Usually too advanced for civilians, users may forget they're in a virtual world as the avatar gear seamlessly connects senses to the simulation.

💀 [Must have equipped for simulations]
x 500 (100%)
Automated Turret L1
Medium Thermal Weapon | Automatic Control
Attack: 2d10+5 [Precision]
200m Range | 24hr Battery

Light framed computer operated pulse laser will target hostiles using smart software that analyzes data from the squad. It can be deployed during a mission but redeployment takes time. It has a moderate firing rate and excellent armor.
x 6,000 (100%)
Sentry Drone
Light Thermal Weapon | Semi-Auto Control
Attack: 1d8+4 [Focus], 8d2-4 [Suppress]
100m Range | 4hr Battery

This device is a compact personal support unit armed with a small pulse laser and basic sensors. It detects hostiles and alerts allies to unidentified signatures, excluding enemy spy drones due to their size.

[⁜ Drone Operation Controller required]
x 5,000 (100%)
Sentry Drone
Light Thermal Weapon | Semi-Auto Control
Attack: 1d8+4 [Focus], 8d2-4 [Suppress]
100m Range | 4hr Battery

This device is a compact personal support unit armed with a small pulse laser and basic sensors. It detects hostiles and alerts allies to unidentified signatures, excluding enemy spy drones due to their size.

[⁜ Drone Operation Controller required]
x 5,000 (100%)
Knife
Melee Kinetic Weapon
[+5 Dexterity Defense]
Attack: 1d10+8 [Precision]
Weight: 1.6 lb
Ability: If an enemy engages in melee while the user is using ranged weapons, switching to and attacking with the knife is a free action. Critical (10) can ignore armor.

Every pilot should consider keeping a knife on hand as a last resort. This weapon can cut through flight suits and some armor with ease. The Diamond Market provides one as a gift to all CMDRs with an account.
x 50 (100%)
Magnetic Boots
[+5 Dexterity Defense] [+5 Strength Defense]
Classified as an armor modifier, this equipment uses complex computers to assist in balance while gripping to surfaces in limited gravity environments or zero-g far better than other space-approved footwear. When combined with thrusters these boots can improve agility in combat.
x 2,000 (100%)
Multi Directional Burst Shield
Medium Thermal Defense
Defense: 200
Recharge: No Delay

This standardized burst shield is effective in combat. It is worn on the arm and will deploy a body sized shield the curves around the peripherals, defending the user from medium attacks. Using disposable cell banks to activate at will, it can be recharged quickly using a Shield Cell Bank or increased in power by any form of shield booster. It is lighter than a kinetic shield but vulnerable to EMP attacks.
x 5,000 (100%)
Auto Field Maintenance Unit
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will repair malfunctioned gear, armor, accessories, and other utility modules at the cost of heavy heat buildup. It will prolong combat and exploratory missions. The device cannot repair itself and will further cannibalize itself with each sequential use. At least one is recommended during prolonged missions as armor integrated utility units are prone to regular malfunctions.
x 500 (100%)
Shield Cell Bank
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will quickly recharge personal shield devices and some weapon types. The device will last through a mission without maintenance if used properly. It takes some time to cool down after use or the user risks causing a meltdown.
x 800 (80%)
CryoMed Health Kit
This kit contains cutting edge medical technology for stabilizing critical injuries in the field. When used the injured person will be able to resume a mission so long as no further critical injuries are sustained. Each additional critically injury risks unconsciousness and the possibility of death if not aided by a squadmate.

[This item is used to heal critical injuries. Disposable items are consumed after a single use.]
x 500 (100%)
CryoMed Health Kit
This kit contains cutting edge medical technology for stabilizing critical injuries in the field. When used the injured person will be able to resume a mission so long as no further critical injuries are sustained. Each additional critically injury risks unconsciousness and the possibility of death if not aided by a squadmate.

[This item is used to heal critical injuries. Disposable items are consumed after a single use.]
x 500 (100%)
Flash Bang Grenade
Disorienting Weapon
+ Damage
This single use device can disorient unsuspecting opponents by disrupting their vision and hearing for some time by creating a bright flash of light and concussive blast. Drones are not impacted.

[Disposable items are consumed after a single use.]
x 100 (100%)
Remlok Pack
This kit can be a real lifesaver as it is the most advanced technology for prolonging life in an event of decompression. It has preserved lives of pilots blown out into space without a pressurized suit, though it is not recommended for such extremes.

[This item is used during decompression. Disposable items are consumed after a single use.]
x 1,000 (100%)
Seracia Cassiel
Class: Autonomous
Engine: Electric
Fuel: Battery
Speed: 54 m/s
Self Driving: Yes, Forced
Seats: 8
Seracia's Archangel series are fully autonomous transports with no windows or driver. The large interior of the Cassiel is a customizable living space to turn commutes into lounging activities. Convert from a theater, bedroom, bar, or office at will. It features Covas and other options.
x 22,000 (100%)
Heat Sink Launcher
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will pull heat from all personal items and other utility modules before discharging it in a small disk. It has enough ammo to last through most engagements. The user can avoid detection from sensors and use devices with heavy heat creation. Disks can become hot projectiles if abused.
x 300 (100%)
Encryption Cracking Unit
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will detect encrypted communication data and decipher it before storing information in a memory device and shared with a squad. It can also help prevent hostile viruses and hack into active or recent transmissions at the cost of heat buildup.

[Use can take place at user's will or when a communication is flagged with ECU]

x 3,000 (100%)

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